> -----Original Message----- > From: Angel Stewart [mailto:[EMAIL PROTECTED] > Sent: Wednesday, January 05, 2005 1:50 PM > To: CF-Community > Subject: RE: Longhorn Avalon 3D engine demo > > If it is a tool to build Visual 3D interfaces, then the editor needs to be > able to graphically represent and define these 3D Visual > spaces in order to be truly useful.
True - but I'm sure they'll be there. I don't see this as anything different than MXML (used for building Flex applications). The language is handwritable, but you wouldn't really want to do it. >From the video it seemed like you could also take a "hybrid" approach and import models and geometry from a third party source and just link them together with the XML. I'm not sure how it'll work out, but I feel confident that MS will provide a visual tool for authoring. As far the talk about "replacing the web as the interface model" I've not seen anything in that vein. The Web isn't a visual model, it's a conceptual model - the stuff in the video seemed purely a visual model with no usability applied to it. I'm sure MS will improve usability using Avalon, but I thought that Avalon just covered the technology not the UI standards? Jim Davis ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| Discover CFTicket - The leading ColdFusion Help Desk and Trouble Ticket application http://www.houseoffusion.com/banners/view.cfm?bannerid=48 Message: http://www.houseoffusion.com/lists.cfm/link=i:5:141613 Archives: http://www.houseoffusion.com/cf_lists/threads.cfm/5 Subscription: http://www.houseoffusion.com/lists.cfm/link=s:5 Unsubscribe: http://www.houseoffusion.com/cf_lists/unsubscribe.cfm?user=89.70.5 Donations & Support: http://www.houseoffusion.com/tiny.cfm/54
