On 8/12/05, Jim Davis <[EMAIL PROTECTED]> wrote: > Rounding out the experience is some basic platforming. Some of this, > especially the pure platforming environment of Hades, can become INCREDIBLY > FRUSTRATING. Remember how much you loved "Half Life" springing a whole > crapload of platforming on you at the very end? Well "God of War" does the > exact same thing.
Oh man, I hate that. Half Life is a great example too. It was at the end of the otherwise quite fun Buffy The Vampire Slayer game. My top three things I hate in a game: 1. Constantly respawning monsters. 2. Save points 3. Platforming I take it that God of War is a dungeon crawl type game? In all the screens of it I've seen I always assumed it was more of a fighter with a progressive story on battle arenas. -Kevin ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| Flash for programmers - Flash MX Pro http://www.houseoffusion.com/banners/view.cfm?bannerid=56 Message: http://www.houseoffusion.com/lists.cfm/link=i:5:169141 Archives: http://www.houseoffusion.com/cf_lists/threads.cfm/5 Subscription: http://www.houseoffusion.com/lists.cfm/link=s:5 Unsubscribe: http://www.houseoffusion.com/cf_lists/unsubscribe.cfm?user=89.70.5 Donations & Support: http://www.houseoffusion.com/tiny.cfm/54
