There is still a significant audience for text-based games, but since a lot
of the games already out there are free this is nothing to base a business
plan on. Anything geared to kids would have to have graphics I think.

Dana

Ben Doom writes:

> When I was a kid, I played a game called "Space Station" (back when games
> could call themselves such boring names and still get bought).  Basically,
> you design a space station and a team to go on it, pick experiments, etc.
> Very intellectual, but my other choice was ALF, so guess what I spent my
> time with...
> 
> Anyhow, it's unfortunate that most "thinking" games don't sell unless
> they're of the Civ formula.  I have no problem with Civ, AC, MoO, etc., but
> would like to see more variety.  Maybe we should set up our own games
> company.  Heh -- we could write text-based adventures running off BD on the
> player's box.  :-)  Riiiight.  Like that would sell.
> 
> 
> --  Ben Doom
>     Programmer & General Lackey
>     Moonbow Software, Inc
> 
> : -----Original Message-----
> : From: Wayne Putterill [mailto:[EMAIL PROTECTED]
> : Sent: Sunday, June 15, 2003 4:49 PM
> : To: CF-Community
> : Subject: RE: tribes question - annihilation server configuration
> :
> :
> : Thinking about games, is there anything out there that deals with space
> : travel? I would imagine there is a fair bit of calculus involved in that
> : - although I'm no rocket scientist ;)
> :
> : 
> 
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