Hypothetically, if I had the alpha, the screenshots - theoretically - 
wouldn't be that impressive, since I read somewhere that the GeForce 4 
family simplyh can't handle the shadowing effects and other 
environmental goodies that show up with any reasonable capability.  
Although, even at a way sub-optimal resolution I was, or should say, may 
well have been stunned at what Carmack and his gang of developers were 
capable of making, and can't wait to play the whole shebang.

Keep in mind, this is all just conjecture, of course.

/whistles absentmindedly

- Jim

Angel Stewart wrote:

>You downloaded that???
>Oh but that's sooo illegal(do you still have it).
>I just can't believe someone would do that (I would too if I had the
>bandwidth)....that's  just so wrong(lucky bastard).
>
>I suppose you took screenshots and all that fun stuff(if you did can I
>see them?).
>
>Tsk tsk. 
>
>-Gel
>^_^
>
>-----Original Message-----
>From: Jim Campbell [mailto:[EMAIL PROTECTED] 
>
>A friend of mine just picked up a Sapphire 9800 OEM 256.  I don't think 
>there's even anything on the market that takes advantage of that 
>cavernous amount of VRAM, but from the sound of it, HL2 is going to put 
>it to good use.  This might explain why that leaked Doom 3 Alpha only 
>ran with any reasonable performance on a big ATI card.  My GeForce4 
>choked and put out maybe 11-14 fps after tweaking.
>
>- Jim
>
>
>
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