I figured I'd play through the game once.  I'm working on a module, and
playing through the game has given me some good ideas on ways to
interlock quests and character relationships.  Honestly, the layout of
the levels isn't nearly as difficult and time consuming as managing the
conversations :)

- Jim

Ben Doom wrote:

>To be honest, I've got no idea.  I've only been through the first few
>chapters, and only once.
>
>--benD
>
>Jim Campbell wrote:
>
>  
>
>>Ok, I was thinking in a more granular sense - like if I annihilated any
>>monster I came across (regardless of it was not threatening) or did
>>other "good" things - would I slide more towards Chaotic Good?
>>
>>- Jim
>>
>>Ben Doom wrote:
>>
>> >>Has your alignment ever actually changed in-game?  I've seen countless
>> >>messages "Your alignment has shifted 3 points towards good", but I've
>> >>stayed Neutral Good the entire time.
>> >>   
>> >>
>> >
>> >Um.  If you are good, and become more good, it doesn't make you evil.
>> >
>> >Try killing some innocents, completing quests in the most evil way
>> >possible, etc.  That'll change your alignment (if you do enough, anyway).
>> >
>> >I think, however, in NWN, it's easier to go from evil to good than vice
>> >versa if you actually want to complete the game.
>> >
>> >--benD
>> >
>> >
>>
>>   
>>
>
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