To: [EMAIL PROTECTED] (Judith Dinowitz) Subject: experience
<<
At 10:41 PM 8/22/2000 -0400, you wrote:
More commonly, I've seen one to two years experience as the norm. But there
are far more beginners with about the same level of experience as Ellen out
there, and it's impossible to get that experience if no one will even take
you on as an intern!
<<

I don't think it takes two years to master Cold Fusion. Maybe 1 year tops. 
It isn't the length of time you have worked with CF that counts, it's the 
projects you've done during that time, and your prior experience.

For instance, I entered into Cold Fusion having already had 2 years 
Javascript/VBScript/DHTML/CSS behind my belt. The more languages you learn, 
the easier it is to pick up new ones.

Now I'm at about the 10 month mark and although I haven't done a lot of 
session management stuff, I'd consider myself fairly capable, and what I 
don't know, I can learn pretty quicky if the project requires it.

I've learned a lot in my new job that I wasn't learning in my last one 
because the code I had been working on was not fully database enabled. So 
the nature of the work means a lot. I had six months of experience with 
Cold Fusion and ZERO SQL experience, just modifying some queries and stuff. 
Plus that was all maintenance and revisioning, no from-scratch development 
outside of CFModules. Now I have full rights to make and modify SQL 
databases, get into the CF Administrator, and so on. So I've been able to 
learn a great deal more.

Employers who are looking simply at the resume are really going to miss out 
on some great talent. There are TOO MANY LANGUAGES out there. ASP, Cold 
Fusion, PSP, Tango, Vignette(TCL/TKL), CGI/Perl, and so on. It's not going 
to be easy for an employer to staff up just gurus in any one of these 
technologies. Most web developers are going to have experience in a mix of 
these languages rather than just one, hence they are unlikely to have 2, 3, 
or more years experience, not to mention the fact that aside from CGI, 
template languages like these are all very new to the scene. So someone 
with a lot of years experience was one of only a very small pool of people 
who got their feet wet when all this stuff was brand new. However, the 
majority of the workforce have entered in more recently. In my case, from 
the HTML-layout and client scripting end, which I'm assuming isn't that 
uncommon, and others coming in from the OOP C++ angle.

The important thing is to be adaptable. If you can show an aptitude to 
learn and to leverage experience learned in related fields, then you are 
immensely valuable in the dynamic world of computers. If employers don't 
see that, then you shouldn't even try working for them anyway.



Glenn Saunders - Producer - Cyberpunks Entertainment
Personal homepage: http://www.geocities.com/Hollywood/1698
Cyberpunks Entertainment: http://cyberpunks.uni.cc

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