Kevin Aebig wrote:
> Actually, when it all gets boiled down to it, the encoding would have little 
> to do with the actual flash output. To handle localisation, Flash uses 
> Unicode.

sorry but the encoding of the content you pass thru to the client will 
always matter. it can get mangled at various stages along the way.

>>i'd say it was a little too good at localization (l10n). the client
>>makes quite a lot of l10n choices for you, even when you're doing things
>>server side.
> 
> 
> I'd love to know what exactly you're refering to... as the vast majority of 
> localisation isn't handled by the Flash Player, but is up to the developer.

a small for instance, it will always cast to client timezone no matter what.

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