While we are talking about try/catch's, does anybody know if there is a performance hit at all (worth mentioning) when you use try catch.
The main reason I ask is because I work with someone who uses try/catch around EVERYTHING HE EVER CODES. He will even use it to terminate loops and in place of if statements. For example, instead of a loop from 1 to arraylen() he would just until an array out of bounds error was thrown, and then move on. Or, instead of an isdefined(), he will try to access the variable, and then put his <cfelse> in the catch. I find this over-use to be excessive, but he claims it is perfectly rational and has no performance implications to process hundreds and hundreds of try catch's per template. Any light you guys can shed? Thanks. ~Brad ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| Message: http://www.houseoffusion.com/lists.cfm/link=i:4:232336 Archives: http://www.houseoffusion.com/cf_lists/threads.cfm/4 Subscription: http://www.houseoffusion.com/lists.cfm/link=s:4 Unsubscribe: http://www.houseoffusion.com/cf_lists/unsubscribe.cfm?user=89.70.4 Donations & Support: http://www.houseoffusion.com/tiny.cfm/54

