Huge error logs man.

You don't want to do that.

There is a built in means of terminating a loop. (break, exit?)

Tim 

> -----Original Message-----
> From: Brad Wood [mailto:[EMAIL PROTECTED] 
> Sent: Wednesday, February 15, 2006 12:08 PM
> To: CF-Talk
> Subject: RE: Try/Catch vs. direct error handling
> 
> While we are talking about try/catch's, does anybody know if 
> there is a performance hit at all (worth mentioning) when you 
> use try catch.
> 
> The main reason I ask is because I work with someone who uses 
> try/catch around EVERYTHING HE EVER CODES.  He will even use 
> it to terminate loops and in place of if statements.  
> For example, instead of a loop from 1 to arraylen() he would 
> just until an array out of bounds error was thrown, and then 
> move on.  
> Or, instead of an isdefined(), he will try to access the 
> variable, and then put his <cfelse> in the catch. 
> I find this over-use to be excessive, but he claims it is 
> perfectly rational and has no performance implications to 
> process hundreds and hundreds of try catch's per template.
> 
> Any light you guys can shed?
> 
> Thanks.
> 
> ~Brad
> 
> 
> 

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