Thanks, Brad, and everyone else for the info...

I'll do some more checking into it and see if
all this justifies a programming paradigm shift.

Rick

> -----Original Message-----
> From: Brad Wood [mailto:[EMAIL PROTECTED]
> Sent: Wednesday, March 01, 2006 11:13 AM
> To: CF-Talk
> Subject: RE: Flex 2 and Ben Forta
> 
> 
> > So...what combination of development tools
> > and the compiler would make Flex 2 "not free"...?
> 
> From what I understand, with the standard version of flex 2 (not
> enterprise), all you are paying for is your IDE "per developer seat".
> 
> You can do it one of two ways:
> - You can download Eclips for free, and then purchase the flex "plug in
> " for it
> - You can purchase a bundled version of eclipse with the Flex stuff
> already in it
> 
> After you code your flex, it is  compiled to a SWF ONCE, and then you
> deploy that SWF to the server just like any other flash animation with
> no "special" flex server needed (once again standard- NOT enterprise
> edition)
> 
> There is no cost to deploy the Flex site, the only cost is in the
> software used to build it.  But as Ben said, CFEclipse is a WYSIWYG
> editor which simply generates the markup and action script for you.  You
> can use ANY editor you want (including notepad) to generate your code
> and Adobe won't care.  They are just confident that their IDE is
> superior enough for people to buy it.  You can download the compiler by
> itself for free if you wish (even though it is built into the $$ IDE)
> 
> 
> > And what did he show about CFEclipse that was
> > so great?  
> 
> Well, I have never used Eclipse before, but there were a number of cool
> things.  You could control-click a cfc name and it would introspectively
> give you a list of methods.  There was code auto complete for CF, the
> flex markup, and action script.  When you declared a variable as a
> certain type, the IDE would add the appropriate import for you.  And
> there was some cool things he did that I didn't totally understand were
> he would have the IDE generate an action script class to match the
> methods and properties of a CFC and vice versa-- so when flash remoting
> returned a CFC object the action script would be able to assign it to a
> class or something and it would understand what was in it.  (PLEASE
> correct me here if necessary, I was barely following some of Ben's
> examples last night)
> And it was super easy to handle some sweet-looking transitions with no
> need for a timeline like traditional flash.  You would just define two
> states, and tell it which transition to use to get from one to the
> other, and everything else was taken care of automatically.  (That's
> probably more of a Flex 2 praise, than a CFEclipse goodie)
> 
> ~Brad
> 
> 
> 

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