I'm not Bryan but I'll try to answer my best. Performance of the
compiled app was a big push, especially in iOS, for us in Flash
Builder 4.5. While I don't have #s to give you (we can do 1M widget
ops per second), I do know that things should work pretty good. I'd
also check AXNA as I know recently there were a few blog posts on
this.

On Tue, Jun 28, 2011 at 2:43 AM, Scott Brady <[email protected]> wrote:
>
> Bryan, do you know anything about how "efficient/good" the code is after
> exporting (either to iOS or Android)?  My company is looking at building a
> social media game that will be on Facebook (i.e., Flash first, with versions
> for iOS and Android later, and performance is going to be a concern for us.
> My gut tells me that having Flash convert the code automatically may result
> in ... less than ideal performance (of course, I can be a bit of a Luddite
> sometimes regarding any auto-generated code :) ).


-- 
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Raymond Camden, Evangelist for Adobe

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Blog      : www.coldfusionjedi.com
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