9 games surely, since a team cannot play itself.



On 4 February 2014 16:05, Robert Harrison <[email protected]>wrote:

>
> I assume you're using a data base and some sort of random generator
> program to match up the teams.  If this is the case, just keep a history
> table of who has played who, then when you run the random play generator,
> check the history and do not allow repeats.
>
> If you're going to get 10 teams to play each other, it's going to take
> more than 10 games to get them to play each other... I think that would
> take 90 games... unless not everyone is playing everyone.
>
> Robert Harrison
> Director of Interactive Services
>
> Austin & Williams
> Advertising I Branding I Digital I Direct
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>
> -----Original Message-----
> From: Chad Gray [mailto:[email protected]]
> Sent: Tuesday, February 04, 2014 11:00 AM
> To: cf-talk
> Subject: setting up team games
>
>
> I am working on a website to keep track of baseball teams.  once section
> will be to take like 10 teams and set them up to play each other over 10
> games.
>
> I would like to figure out a way to programmatically to take the 10 teams
> and match them up with the other teams over the 10 games so they only play
> each other once over the course of the 10 games.
>
> Make sense?  I am sure it is something simple, but I can't get my head
> wrapped around it.
>
> Thanks!
> Chad
>
>
>
> 

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