I generally write my UI widgets as custom tags.  Keeps things simple,
since my view templates are all simple markup, be it HTML or CFML
custom tags.  Tags are also easy for designers to understand, since
they'll already be familiar with nesting, attributes, and the like.

How those custom tags work, I can't say for sure, but they usually
take the form of "query the model CFCs, render some HTML".  Some
widgets, of course, won't need the first part (like a pager for a
paged record set), and some might not need the second part (I can't
think of a good generic example).

cheers,
barneyb

On 1/18/06, Peter Bell <[EMAIL PROTECTED]> wrote:
> Hello All,
>
> My introduction to OOP in CF is a rewrite of a CF5 application generator in
> CFMX 7. I have a pretty good domain object model but am having trouble
> finding best practices for the UI.
>
> All of the controller (index.cfm) and model (various cfc's with a simple
> façade abstracting the business objects) runs first and then the model uses
> rules to determine what screen template to include. For instance, if form
> validated, display a list and a "added OK" message, if it failed, re-display
> the form screen. It then calls the appropriate screen.
>
> The screen is currently looking like being a simple CFML template that
> knowledgeable graphic designers can edit and that is comprised of static
> HTML, support for variables and basic logic using a generic syntax (so I can
> generate in other languages), and a number of widgets.
>
> The widgets are produced by a code generator that generates (and can save to
> files at design time) common UI widgets (table with pagination, simple form,
> n-record update table, etc.) from a set of primitives. The generated UI
> widgets can then be passed certain runtime properties (object type to
> display, display properties for this instance, etc.) and generate the
> appropriate HTML which is then pulled together by the page and screen
> templates.
>
> I'm tempted to describe the widgets something like: <Element
> name="PagedTable" Property1="value1" . . . /> for the designers. I can then
> use a Regex/parser to turn that into any appropriate format/include/call.
>
> How would you recommend calling the user interface widgets?
>
> I'm tempted to put them into methods of a UI CFC which returns the HTML
> string to display. That would also make it fairly easy to refactor to a
> Factory pattern to support n-output methods (optimized for different
> devices, etc.) but no less than Ben Forta suggests using custom tags for UI.
>
> Are there some considerations I'm missing?
>
> Be gentle on me. This is my first OOP projects and I've been thinking about
> this less than a week!!!
>
> Best Wishes,
> Peter
>

--
Barney Boisvert
[EMAIL PROTECTED]
360.319.6145
http://www.barneyb.com/

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