Must have slipped off of my radar - especially with the holidays.
Thanks for the ping.

-eric

On Sun, Dec 29, 2013 at 8:49 PM, Bob Wilson <[email protected]> wrote:
> Eric,
>
> Thanks for your careful review of this.  Your comments about the testing 
> strategy have been especially helpful. This is an initial patch that is going 
> to be revised extensively before the feature is finished. There are a lot of 
> incremental changes that need to happen, and at least for myself, I have been 
> unable to contribute any of those changes while we wait to get this initial 
> patch committed. It has now been almost a month since Justin first submitted 
> this patch (Dec. 1). I have carefully reviewed it twice, and John (the code 
> owner) has also reviewed it. Can you please give an OK to let Justin commit 
> this patch?
>
> On Dec 19, 2013, at 12:37 AM, Justin Bogner <[email protected]> wrote:
>
>> Eric Christopher <[email protected]> writes:
>>> I don't think we should have any executable tests in the front end at all. I
>>> think the easiest way here would be to check in an input file alongside the
>>> test file similar to how the Object tests work (an Inputs directory).
>>>
>>> Thoughts?
>>
>> I'm a bit leery of input files, especially since the file format for the
>> PGO stuff is explicitly in flux here. That said, writing tests the way
>> you suggest has a number of advantages and tests that only sometimes run
>> are clearly inferior.
>>
>> So I went ahead and ripped out the profile-generate part, added an input
>> file for the profile-use part, and even added a test that we ignore
>> bogus data, which was impossible with the previous approach.
>>
>> Doing so pointed out the problem with this change. The tests I had were
>> testing two things: generating profile data, and using it. Using an
>> input file was only the latter. That's lame, so I've added a second run
>> line that spits out IR and checks that we're incrementing the
>> appropriate counters for the various constructs.
>>
>> In short, this makes the tests *way* better. They're twice as
>> complicated, but they're testing twice as much stuff. Check it out.
>>
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