zahiraam added inline comments.

================
Comment at: clang/lib/CodeGen/CGExprScalar.cpp:1315
+  if ((SrcType->isHalfType() || iSFloat16Allowed) &&
+      !CGF.getContext().getLangOpts().NativeHalfType) {
     // Cast to FP using the intrinsic if the half type itself isn't supported.
----------------
pengfei wrote:
> rjmccall wrote:
> > pengfei wrote:
> > > rjmccall wrote:
> > > > pengfei wrote:
> > > > > rjmccall wrote:
> > > > > > Okay, this condition is pretty ridiculous to be repeating in three 
> > > > > > different places across the compiler.  Especially since you're 
> > > > > > going to change it when you implement the new option, right?
> > > > > > 
> > > > > > Can we state this condition more generally?  I'm not sure why this 
> > > > > > is so narrowly restricted, and the variable name isn't telling me 
> > > > > > anything, since `_Float16` must by definition be "allowed" if we 
> > > > > > have an expression of `_Float16` type.
> > > > > > since _Float16 must by definition be "allowed" if we have an 
> > > > > > expression of _Float16 type.
> > > > > 
> > > > > _Float16 is allowed only on a few targets. 
> > > > > https://clang.llvm.org/docs/LanguageExtensions.html#half-precision-floating-point
> > > > > By the way, we should update for X86 since it's not limited to 
> > > > > avx512fp16 now.
> > > > > _Float16 is allowed only on a few targets.
> > > > 
> > > > Yes, I know that.  But if `SrcType->isFloat16Type()` is true, we must 
> > > > be on one of those targets, because the type doesn't otherwise exist.
> > > I see your point now. The problem here is we want to allow the `_Float16` 
> > > to be used more broadly. But the target doesn't really support it 
> > > sometime. Currently full arithmatic operations are supported only on 
> > > target with AVX512FP16.
> > > We should cast for those targets without AVX512FP16 while avoid to do on 
> > > AVX512FP16.
> > I agree that many targets don't natively support arithmetic on this format, 
> > but x86 is not the first one that does.  Unless I'm misunderstanding, we 
> > already track this property in Clang's TargetInfo as `hasLegalHalfType()`.  
> > `+avx512fp16` presumably ought to set this.
> > 
> > I'm not sure what the interaction with the `NativeHalfType` LangOpt is 
> > supposed to be here.  My understanding is that that option is just supposed 
> > to affect `__fp16`, basically turning it into a proper arithmetic type, 
> > i.e. essentially `_Float16`.  Whatever effect you want to apply to 
> > `_Float16` should presumably happen even if that option not set.
> > 
> > More broadly, I don't think your approach in this patch is correct.  The 
> > type of operations on `_Float16` should not change based on whether the 
> > target natively supports `_Float16`.  If we need to emulate those 
> > operations on targets that don't provide them natively, we should do that 
> > at a lower level than the type system.
> > 
> > The most appropriate place to do that is going to depend on the exact 
> > semantics we want.
> > 
> > If we want to preserve `half` semantics exactly regardless of target, we 
> > should have Clang's IR generation actually emit `half` operations.  Targets 
> > that don't support those operations natively will have to lower at least 
> > some of those operations into compiler-rt calls, but that's not at all 
> > unprecedented.
> > 
> > If we're okay with playing loose for performance reasons, we can promote to 
> > `float` immediately around individual arithmetic operations.  IR generation 
> > is probably the most appropriate place to do that.  But I'm quite concerned 
> > about that making `_Float16` feel like an unpredictable/unportable type; it 
> > seems to me that software emulation is much better.
> > 
> > If you're proposing the latter, I think you need to raise that more widely 
> > than a code review; please make a post on llvm-dev.
> > we already track this property in Clang's TargetInfo as `hasLegalHalfType()`
> 
> That sounds a good approch. Thank you.
> 
> > The type of operations on `_Float16` should not change based on whether the 
> > target natively supports `_Float16`. If we need to emulate those operations 
> > on targets that don't provide them natively, we should do that at a lower 
> > level than the type system.
> 
> Unfortunately, we can't do it at low level. The reason is (I'm not expert in 
> frontend, just recalled from last disscussion with GCC folks) we have to do 
> expresssion emulation to respect C/C++ semantics. GCC has option 
> `-fexcess-precision=16` to match the same result with native instructions, 
> but the default is `-fexcess-precision=fast` according to language semantics.
> 
> > The most appropriate place to do that is going to depend on the exact 
> > semantics we want...
> 
> Note, we are not simply doing emulation in the frontend. It's backend's 
> responsibility to emulate a single `half` operation. But it's frontend's 
> responsibility to choose whether to emit several `half` operations or emit 
> promote + several `float` operations + truncate. As described in the title, 
> this patch is doing for the latter.
> Okay, this condition is pretty ridiculous to be repeating in three different 
> places across the compiler.  Especially since you're going to change it when 
> you implement the new option, right?
> 
> Can we state this condition more generally?  I'm not sure why this is so 
> narrowly restricted, and the variable name isn't telling me anything, since 
> `_Float16` must by definition be "allowed" if we have an expression of 
> `_Float16` type.

I agree  :)  I wasn't aware of this flag. I am still in the process of figuring 
out how float16 work and what is exactly required for it.
Yes may be having 2 separate patches is the right way to go. One that turns 
Float16 on for x86 without the use of +avx512fp16 feature and another one that 
does the emulation ( half to float -> float arithmetic-> truncation to half). 
@pengfei ?


================
Comment at: clang/lib/CodeGen/CGExprScalar.cpp:1315
+  if ((SrcType->isHalfType() || iSFloat16Allowed) &&
+      !CGF.getContext().getLangOpts().NativeHalfType) {
     // Cast to FP using the intrinsic if the half type itself isn't supported.
----------------
zahiraam wrote:
> pengfei wrote:
> > rjmccall wrote:
> > > pengfei wrote:
> > > > rjmccall wrote:
> > > > > pengfei wrote:
> > > > > > rjmccall wrote:
> > > > > > > Okay, this condition is pretty ridiculous to be repeating in 
> > > > > > > three different places across the compiler.  Especially since 
> > > > > > > you're going to change it when you implement the new option, 
> > > > > > > right?
> > > > > > > 
> > > > > > > Can we state this condition more generally?  I'm not sure why 
> > > > > > > this is so narrowly restricted, and the variable name isn't 
> > > > > > > telling me anything, since `_Float16` must by definition be 
> > > > > > > "allowed" if we have an expression of `_Float16` type.
> > > > > > > since _Float16 must by definition be "allowed" if we have an 
> > > > > > > expression of _Float16 type.
> > > > > > 
> > > > > > _Float16 is allowed only on a few targets. 
> > > > > > https://clang.llvm.org/docs/LanguageExtensions.html#half-precision-floating-point
> > > > > > By the way, we should update for X86 since it's not limited to 
> > > > > > avx512fp16 now.
> > > > > > _Float16 is allowed only on a few targets.
> > > > > 
> > > > > Yes, I know that.  But if `SrcType->isFloat16Type()` is true, we must 
> > > > > be on one of those targets, because the type doesn't otherwise exist.
> > > > I see your point now. The problem here is we want to allow the 
> > > > `_Float16` to be used more broadly. But the target doesn't really 
> > > > support it sometime. Currently full arithmatic operations are supported 
> > > > only on target with AVX512FP16.
> > > > We should cast for those targets without AVX512FP16 while avoid to do 
> > > > on AVX512FP16.
> > > I agree that many targets don't natively support arithmetic on this 
> > > format, but x86 is not the first one that does.  Unless I'm 
> > > misunderstanding, we already track this property in Clang's TargetInfo as 
> > > `hasLegalHalfType()`.  `+avx512fp16` presumably ought to set this.
> > > 
> > > I'm not sure what the interaction with the `NativeHalfType` LangOpt is 
> > > supposed to be here.  My understanding is that that option is just 
> > > supposed to affect `__fp16`, basically turning it into a proper 
> > > arithmetic type, i.e. essentially `_Float16`.  Whatever effect you want 
> > > to apply to `_Float16` should presumably happen even if that option not 
> > > set.
> > > 
> > > More broadly, I don't think your approach in this patch is correct.  The 
> > > type of operations on `_Float16` should not change based on whether the 
> > > target natively supports `_Float16`.  If we need to emulate those 
> > > operations on targets that don't provide them natively, we should do that 
> > > at a lower level than the type system.
> > > 
> > > The most appropriate place to do that is going to depend on the exact 
> > > semantics we want.
> > > 
> > > If we want to preserve `half` semantics exactly regardless of target, we 
> > > should have Clang's IR generation actually emit `half` operations.  
> > > Targets that don't support those operations natively will have to lower 
> > > at least some of those operations into compiler-rt calls, but that's not 
> > > at all unprecedented.
> > > 
> > > If we're okay with playing loose for performance reasons, we can promote 
> > > to `float` immediately around individual arithmetic operations.  IR 
> > > generation is probably the most appropriate place to do that.  But I'm 
> > > quite concerned about that making `_Float16` feel like an 
> > > unpredictable/unportable type; it seems to me that software emulation is 
> > > much better.
> > > 
> > > If you're proposing the latter, I think you need to raise that more 
> > > widely than a code review; please make a post on llvm-dev.
> > > we already track this property in Clang's TargetInfo as 
> > > `hasLegalHalfType()`
> > 
> > That sounds a good approch. Thank you.
> > 
> > > The type of operations on `_Float16` should not change based on whether 
> > > the target natively supports `_Float16`. If we need to emulate those 
> > > operations on targets that don't provide them natively, we should do that 
> > > at a lower level than the type system.
> > 
> > Unfortunately, we can't do it at low level. The reason is (I'm not expert 
> > in frontend, just recalled from last disscussion with GCC folks) we have to 
> > do expresssion emulation to respect C/C++ semantics. GCC has option 
> > `-fexcess-precision=16` to match the same result with native instructions, 
> > but the default is `-fexcess-precision=fast` according to language 
> > semantics.
> > 
> > > The most appropriate place to do that is going to depend on the exact 
> > > semantics we want...
> > 
> > Note, we are not simply doing emulation in the frontend. It's backend's 
> > responsibility to emulate a single `half` operation. But it's frontend's 
> > responsibility to choose whether to emit several `half` operations or emit 
> > promote + several `float` operations + truncate. As described in the title, 
> > this patch is doing for the latter.
> > Okay, this condition is pretty ridiculous to be repeating in three 
> > different places across the compiler.  Especially since you're going to 
> > change it when you implement the new option, right?
> > 
> > Can we state this condition more generally?  I'm not sure why this is so 
> > narrowly restricted, and the variable name isn't telling me anything, since 
> > `_Float16` must by definition be "allowed" if we have an expression of 
> > `_Float16` type.
> 
> I agree  :)  I wasn't aware of this flag. I am still in the process of 
> figuring out how float16 work and what is exactly required for it.
> Yes may be having 2 separate patches is the right way to go. One that turns 
> Float16 on for x86 without the use of +avx512fp16 feature and another one 
> that does the emulation ( half to float -> float arithmetic-> truncation to 
> half). @pengfei ?
> > we already track this property in Clang's TargetInfo as `hasLegalHalfType()`
> 
> That sounds a good approch. Thank you.
> 
> > The type of operations on `_Float16` should not change based on whether the 
> > target natively supports `_Float16`. If we need to emulate those operations 
> > on targets that don't provide them natively, we should do that at a lower 
> > level than the type system.
> 
> Unfortunately, we can't do it at low level. The reason is (I'm not expert in 
> frontend, just recalled from last disscussion with GCC folks) we have to do 
> expresssion emulation to respect C/C++ semantics. GCC has option 
> `-fexcess-precision=16` to match the same result with native instructions, 
> but the default is `-fexcess-precision=fast` according to language semantics.
> 
> > The most appropriate place to do that is going to depend on the exact 
> > semantics we want...
> 
> Note, we are not simply doing emulation in the frontend. It's backend's 
> responsibility to emulate a single `half` operation. But it's frontend's 
> responsibility to choose whether to emit several `half` operations or emit 
> promote + several `float` operations + truncate. As described in the title, 
> this patch is doing for the latter.

The _Float16 type is supported for both C and C++, on x86 systems with SSE2 
enabled. 
From https://gcc.gnu.org/onlinedocs/gcc/Half-Precision.html:
"On x86 targets with SSE2 enabled, **without -mavx512fp16, all operations will 
be emulated by software emulation** and the float instructions. The default 
behavior for FLT_EVAL_METHOD is to keep the intermediate result of the 
operation as 32-bit precision. This may lead to inconsistent behavior between 
software emulation and AVX512-FP16 instructions. Using -fexcess-precision=16 
will force round back after each operation.

Using -mavx512fp16 will generate AVX512-FP16 instructions instead of software 
emulation. The default behavior of FLT_EVAL_METHOD is to round after each 
operation. The same is true with -fexcess-precision=standard and -mfpmath=sse. 
If there is no -mfpmath=sse, -fexcess-precision=standard alone does the same 
thing as before, It is useful for code that does not have _Float16 and runs on 
the x87 FPU."
This is what we are trying to reach out with this patch.



CHANGES SINCE LAST ACTION
  https://reviews.llvm.org/D113107/new/

https://reviews.llvm.org/D113107

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