pengfei added inline comments.
================ Comment at: clang/lib/CodeGen/CGExprScalar.cpp:1315 + if ((SrcType->isHalfType() || iSFloat16Allowed) && + !CGF.getContext().getLangOpts().NativeHalfType) { // Cast to FP using the intrinsic if the half type itself isn't supported. ---------------- zahiraam wrote: > zahiraam wrote: > > pengfei wrote: > > > rjmccall wrote: > > > > pengfei wrote: > > > > > rjmccall wrote: > > > > > > pengfei wrote: > > > > > > > rjmccall wrote: > > > > > > > > Okay, this condition is pretty ridiculous to be repeating in > > > > > > > > three different places across the compiler. Especially since > > > > > > > > you're going to change it when you implement the new option, > > > > > > > > right? > > > > > > > > > > > > > > > > Can we state this condition more generally? I'm not sure why > > > > > > > > this is so narrowly restricted, and the variable name isn't > > > > > > > > telling me anything, since `_Float16` must by definition be > > > > > > > > "allowed" if we have an expression of `_Float16` type. > > > > > > > > since _Float16 must by definition be "allowed" if we have an > > > > > > > > expression of _Float16 type. > > > > > > > > > > > > > > _Float16 is allowed only on a few targets. > > > > > > > https://clang.llvm.org/docs/LanguageExtensions.html#half-precision-floating-point > > > > > > > By the way, we should update for X86 since it's not limited to > > > > > > > avx512fp16 now. > > > > > > > _Float16 is allowed only on a few targets. > > > > > > > > > > > > Yes, I know that. But if `SrcType->isFloat16Type()` is true, we > > > > > > must be on one of those targets, because the type doesn't otherwise > > > > > > exist. > > > > > I see your point now. The problem here is we want to allow the > > > > > `_Float16` to be used more broadly. But the target doesn't really > > > > > support it sometime. Currently full arithmatic operations are > > > > > supported only on target with AVX512FP16. > > > > > We should cast for those targets without AVX512FP16 while avoid to do > > > > > on AVX512FP16. > > > > I agree that many targets don't natively support arithmetic on this > > > > format, but x86 is not the first one that does. Unless I'm > > > > misunderstanding, we already track this property in Clang's TargetInfo > > > > as `hasLegalHalfType()`. `+avx512fp16` presumably ought to set this. > > > > > > > > I'm not sure what the interaction with the `NativeHalfType` LangOpt is > > > > supposed to be here. My understanding is that that option is just > > > > supposed to affect `__fp16`, basically turning it into a proper > > > > arithmetic type, i.e. essentially `_Float16`. Whatever effect you want > > > > to apply to `_Float16` should presumably happen even if that option not > > > > set. > > > > > > > > More broadly, I don't think your approach in this patch is correct. > > > > The type of operations on `_Float16` should not change based on whether > > > > the target natively supports `_Float16`. If we need to emulate those > > > > operations on targets that don't provide them natively, we should do > > > > that at a lower level than the type system. > > > > > > > > The most appropriate place to do that is going to depend on the exact > > > > semantics we want. > > > > > > > > If we want to preserve `half` semantics exactly regardless of target, > > > > we should have Clang's IR generation actually emit `half` operations. > > > > Targets that don't support those operations natively will have to lower > > > > at least some of those operations into compiler-rt calls, but that's > > > > not at all unprecedented. > > > > > > > > If we're okay with playing loose for performance reasons, we can > > > > promote to `float` immediately around individual arithmetic operations. > > > > IR generation is probably the most appropriate place to do that. But > > > > I'm quite concerned about that making `_Float16` feel like an > > > > unpredictable/unportable type; it seems to me that software emulation > > > > is much better. > > > > > > > > If you're proposing the latter, I think you need to raise that more > > > > widely than a code review; please make a post on llvm-dev. > > > > we already track this property in Clang's TargetInfo as > > > > `hasLegalHalfType()` > > > > > > That sounds a good approch. Thank you. > > > > > > > The type of operations on `_Float16` should not change based on whether > > > > the target natively supports `_Float16`. If we need to emulate those > > > > operations on targets that don't provide them natively, we should do > > > > that at a lower level than the type system. > > > > > > Unfortunately, we can't do it at low level. The reason is (I'm not expert > > > in frontend, just recalled from last disscussion with GCC folks) we have > > > to do expresssion emulation to respect C/C++ semantics. GCC has option > > > `-fexcess-precision=16` to match the same result with native > > > instructions, but the default is `-fexcess-precision=fast` according to > > > language semantics. > > > > > > > The most appropriate place to do that is going to depend on the exact > > > > semantics we want... > > > > > > Note, we are not simply doing emulation in the frontend. It's backend's > > > responsibility to emulate a single `half` operation. But it's frontend's > > > responsibility to choose whether to emit several `half` operations or > > > emit promote + several `float` operations + truncate. As described in the > > > title, this patch is doing for the latter. > > > Okay, this condition is pretty ridiculous to be repeating in three > > > different places across the compiler. Especially since you're going to > > > change it when you implement the new option, right? > > > > > > Can we state this condition more generally? I'm not sure why this is so > > > narrowly restricted, and the variable name isn't telling me anything, > > > since `_Float16` must by definition be "allowed" if we have an expression > > > of `_Float16` type. > > > > I agree :) I wasn't aware of this flag. I am still in the process of > > figuring out how float16 work and what is exactly required for it. > > Yes may be having 2 separate patches is the right way to go. One that turns > > Float16 on for x86 without the use of +avx512fp16 feature and another one > > that does the emulation ( half to float -> float arithmetic-> truncation to > > half). @pengfei ? > > > we already track this property in Clang's TargetInfo as > > > `hasLegalHalfType()` > > > > That sounds a good approch. Thank you. > > > > > The type of operations on `_Float16` should not change based on whether > > > the target natively supports `_Float16`. If we need to emulate those > > > operations on targets that don't provide them natively, we should do that > > > at a lower level than the type system. > > > > Unfortunately, we can't do it at low level. The reason is (I'm not expert > > in frontend, just recalled from last disscussion with GCC folks) we have to > > do expresssion emulation to respect C/C++ semantics. GCC has option > > `-fexcess-precision=16` to match the same result with native instructions, > > but the default is `-fexcess-precision=fast` according to language > > semantics. > > > > > The most appropriate place to do that is going to depend on the exact > > > semantics we want... > > > > Note, we are not simply doing emulation in the frontend. It's backend's > > responsibility to emulate a single `half` operation. But it's frontend's > > responsibility to choose whether to emit several `half` operations or emit > > promote + several `float` operations + truncate. As described in the title, > > this patch is doing for the latter. > > The _Float16 type is supported for both C and C++, on x86 systems with SSE2 > enabled. > From https://gcc.gnu.org/onlinedocs/gcc/Half-Precision.html: > "On x86 targets with SSE2 enabled, **without -mavx512fp16, all operations > will be emulated by software emulation** and the float instructions. The > default behavior for FLT_EVAL_METHOD is to keep the intermediate result of > the operation as 32-bit precision. This may lead to inconsistent behavior > between software emulation and AVX512-FP16 instructions. Using > -fexcess-precision=16 will force round back after each operation. > > Using -mavx512fp16 will generate AVX512-FP16 instructions instead of software > emulation. The default behavior of FLT_EVAL_METHOD is to round after each > operation. The same is true with -fexcess-precision=standard and > -mfpmath=sse. If there is no -mfpmath=sse, -fexcess-precision=standard alone > does the same thing as before, It is useful for code that does not have > _Float16 and runs on the x87 FPU." > This is what we are trying to reach out with this patch. > I planed to enable Float16 and emulation in one patch, i.e., D107082. It's almost backend work. The only thing I can't do in that patch is emulating in C/C++ expression granularity, which has to leverage FE facilities. That's all what I expected for this patch. I'm ashamed I haven't finished it yet and leaving confusion here :( CHANGES SINCE LAST ACTION https://reviews.llvm.org/D113107/new/ https://reviews.llvm.org/D113107 _______________________________________________ cfe-commits mailing list cfe-commits@lists.llvm.org https://lists.llvm.org/cgi-bin/mailman/listinfo/cfe-commits