https://github.com/MrSidims commented:

> where it's basically a struct layout with natural alignment

Frankly, that would be my preferable option as well. The only thing that I'm 
not really comfortable to answer is what should be the layout of such structure 
for Shader SPIR-V coming from HLSL.



https://github.com/llvm/llvm-project/pull/175076
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