================
@@ -0,0 +1,98 @@
+// RUN: %clang_cc1 -finclude-default-header  -x hlsl  -triple 
dxil-pc-shadermodel6.0-library %s \
+// RUN:  -emit-llvm -disable-llvm-passes -o - -DINTERLOCKED32 | \
+// RUN:  FileCheck %s --check-prefixes=CHECK-32
+// RUN: %clang_cc1 -finclude-default-header  -x hlsl  -triple 
dxil-pc-shadermodel6.6-library %s \
+// RUN:  -emit-llvm -disable-llvm-passes -o - -DINTERLOCKED64 | \
+// RUN:  FileCheck %s --check-prefixes=CHECK-64
+
+RWByteAddressBuffer buf: register(u0);
+
+// CHECK: %"class.hlsl::RWByteAddressBuffer" = type { target("dx.RawBuffer", 
i8, 1, 0) }
+
+#ifdef INTERLOCKED32
----------------
farzonl wrote:

why do you need if defs and seperate 32 and 64  Check lines? Feels like you 
should be able to test `InterlockedOr` and `InterlockedOr64` with a single run 
line if you just make sure that shadermodel6.6 is set by default.

If you want to test that `InterlockedOr64` doesn't work for 6.5 and lower make 
that a sema error test.

https://github.com/llvm/llvm-project/pull/180804
_______________________________________________
cfe-commits mailing list
[email protected]
https://lists.llvm.org/cgi-bin/mailman/listinfo/cfe-commits

Reply via email to