================
@@ -80,6 +80,8 @@ class Triple {
     riscv64,     // RISC-V (64-bit, little endian): riscv64
     riscv32be,   // RISC-V (32-bit, big endian): riscv32be
     riscv64be,   // RISC-V (64-bit, big endian): riscv64be
+    sh,          // SuperH (big endian): sh
+    shl,         // SuperH (little endian): shl
----------------
LunaTheFoxgirl wrote:

So, to compile for the dreamcast you'd use the flags `--target=sh4l 
-mfeature=+fsrra,+fsca`. As while the dreamcast as a product only is little 
endian, the chip they use is big endian by default, it's just turned little 
endian via the select pin on the CPU.

https://github.com/llvm/llvm-project/pull/181287
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