On Fri, May 21, 2010 at 12:23 PM, David Ward Lambert
<[email protected]> wrote:
> I have a floating point array p
> representing a 3 dimensional stack
> of shaped bricks projected onto
> (possibly warped) film. Each brick
> has 6 faces.  I wish to use a
> polyline of 8 points to display
> each face.  The faces of a brick
> should be the same color.
>
>   $p
> 2 3 5 6 8 2
>
> Rank 1 items are x y film coordinates.
> A rank 2 item forms a polyline.
> Rank 3 items are monochrome.
>
> Color isn't particularly important, as
> long as it differs from the background.
> If color varies, best if it changes in
> the 3 dimensional frame.
>
> What please is a suitable way to display this?

If everything is the same color, the leading
dimensions are not relevant to rendering.  In
other words, you could render ,/^:3 p
(which would be a list of faces).

You could try grabbing an opengl demo which
renders a cube and plug your geometry into
there.  (Leaving the random color in place
might actually be a good thing.)

That said, without having done so myself, I
do not know what your geometry looks like
and I do not know if a filled face is really what
you have represented at rank 2.

-- 
Raul
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