John wrote:
By the way, has anyone thought of doing something like PyGame for
Scheme? It seems to have popularized Python quite a bit.
Sure. In the long term that's what my 2D hex engine is about, at least
for a specific class of games. Rather than what people have "thought
about," I'd be much more interested in someone else reviewing the
Sourceforge game filters I posted, or saying "I am doing this particular
project, take a look," or otherwise taking action.
BTW the Chicken MinGW CMake build looks like it will be conquered soon.
Within a week if no further issues arise. I think the heavy lifting is
over, knock on wood.
Cheers,
Brandon Van Every
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