Hi!

I was wondering how one could test GC "latency", i.e. tthe delays caused
by GC in high-performance applications, for example games.
Can anybody come up with a good scenario, or even test code, that
can be used to measure the impact of GC pauses? Or would it be
a purely subjective measurement, like whether a graphical application
that displays a sequence of frames shows noticable "jumps"?


(felix)


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