I would like to point out that the anti-gc policy is part of the
documentation. There is nothing in the developer agreement about using
garbage collection. I would imagine that play-testing is part of the
application approval process (as well as scanning for banned symbols, and
such). As long as the app seemed to correspond to their UI guidelines, it
would probably be approved.  For instance, a friend of mine actually used a
scheme interpeter in his app and it was approved on the first try.


On Mon, Apr 13, 2009 at 9:27 AM, Elf <[email protected]> wrote:

> On Mon, 13 Apr 2009, Alex Queiroz wrote:
>
>  Hallo,
>>
>> On 4/13/09, Elf <[email protected]> wrote:
>>
>>>
>>>
>>>>   I am not agreeing with Apple at all, but they might be afraid of GC
>>>>
>>> pauses.
>>>
>>>>
>>>>
>>>>
>>>  how would they know its a gc pause?  it would just look like a bunch of
>>> memory
>>>  accesses to them.
>>>
>>>
>>    They might be afraid of how GC pauses may give the user the
>> impression of "slowness".
>>
>>
>>
> let's be honest with ourselves.  when gc happens, its not like a little
> flag
> comes up going 'GC in progress!  please wait!'... its very rare that it
> 'feels'
> any different from a normal procedure call.  slightly longer, perhaps, but
> almost indistinguishable in the general case.  the reason for their
> (apparent?
> potential?) disapproval of gc isnt because of the user experience.
>
> -elf
>
>
>
>
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>



-- 
We can't solve problems by using the same kind of thinking we used when we
created them.
   - A. Einstein
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