On Wed, Apr 29, 2009 at 3:39 PM, Marc-Andre Decoste <[email protected]> wrote:
> So I thought some people on this list might have some more hints to help me
> pinpoint the culprit quicker...
> Until then, I keep digging...

I'm pretty sure you've seen these, but from my discussions with Hyatt
on the Mac side, I'm pasting the things he told me to watch for:

"Your repaint code really should not just be doing a union.  That's
going to hurt your performance on DHTML and stuff.
Both Windows (HWNDs) and Mac (NSViews) will build up a region when you
do invalidates.  When you draw you can then grab individual decomposed
rects from the overall region or use the unioned bounding box.
Look at WebHTMLView and how it has a drawRect and drawSingleRect methods."

Though from talking to Darin a bit (our Darin), he was against
decomposing the rects since there was no obvious win given the async
nature of our repainting. I still think there's something here, but I
don't know enough about our layout and how we differ (purposely) from
WebKit to argue one way or the other.

"Make sure that your paint method is actually doing the recursive
layout of all frames before actually painting so that (a) your layout
info is up to date and (b) any additional rects added by the layouts
can become part of that current paint.  You'll probably want to study
the Windows WebView for this."

Again, I'm ignorant of what we do here, though I'm pretty sure we
already do this.

Hope that helps.

-- 
Mike Pinkerton
Mac Weenie
[email protected]

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