On Thu, Apr 30, 2009 at 7:51 AM, Marc-Andre Decoste <[email protected]> wrote:
>    An alternative could be to send a bitmap the size of the union rect, but
> only paint the individual rects in it, and extract them individually on the
> other side of the IPC... But I wonder if it would be worth the added
> complexity and risk... Unless I missed something (which is most probably the
> case :-)...

Forgive me if I'm misunderstanding here. But is the problem that the area of the
union rectangle is significantly greater than the areas of the actually damaged
regions, thus we're painting too much?

If that's the case, we could well change the PaintRect and ScrollRect messages
to carry a vector of rects and have them arranged in sequence in the
TransportDIB. Since I'm currently to blame for much of the IPC painting code, I
can do this if it'll be of benefit.


AGL

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