On Thu, May 14, 2009 at 11:21 AM, Marc-Andre Decoste <[email protected]> wrote: > Since there is a change in the Windows specific code of the renderer host > backing store (to draw the sub-rects of the passed bitmap), I thought my > goof could have been in my adaptation of the Mac version of that code > (http://codereview.chromium.org/108040/diff/2038/3040). But it seems to be > working fine if I disable the other part of that change (which is to paint > only sub-rectangles in the bitmap). So if I paint a complete bitmap, and > pass it to the host with a list of sub-rectagles to draw... It works... So I > guess the goof is in the code that paint sub-rectangles in the bitmap... > But this code works fine on Windows and is not done in a Windows specific > way... So I'm kind of lost and don't know where to look... Anybody has a > clue here?
What's the problem that you see? Surely it could still be in the Mac specific code if you're painting from the wrong regions in the bitmap? AGL --~--~---------~--~----~------------~-------~--~----~ Chromium Developers mailing list: [email protected] View archives, change email options, or unsubscribe: http://groups.google.com/group/chromium-dev -~----------~----~----~----~------~----~------~--~---
