Here's a quick example:
 1) Delete whole Debug directory
 2) gclient runhooks --force
 3) Set test_shell as startup project
 4) Hit F5

Sample output of things that shouldn't be dependencies (mostly because
they're other executables)
    sandbox (sandbox\sandbox) - Debug Win32
    chrome_dll - Debug Win32
    net_perftests - Debug Win32
    base_unittests - Debug Win32
    net_unittests - Debug Win32
    v8_shell - Debug Win32
    mini_installer - Debug Win32
    test_support_unit - Debug Win32
    test_support_ui - Debug Win32
    codesighs (third_party\codesighs\codesighs) - Debug Win32
    automated_ui_tests - Debug Win32
    memory_test - Debug Win32
    activex_test_control - Debug Win32


On Thu, Jun 18, 2009 at 4:08 PM, Bradley Nelson <bradnel...@google.com>wrote:

> Andrew, can you give an example of something that built that shouldn't have
> for test_shell?  Maybe we have some overspecified dependencies as well.
>
> -BradN
>
>
> On Thu, Jun 18, 2009 at 3:49 PM, Andrew Scherkus <scher...@chromium.org>wrote:
>
>> I'll see if I can repro this again before filing a bug, but similar to
>> what Daniel and John reported, when I right click on test_shell and say
>> Build it builds the minimal set required to fully build+link test_shell.exe
>> However when I set test_shell as the start-up project and launch the
>> debugger, Visual Studio warns that every other project in chrome.sln must be
>> built before running (not true!).  Is there a difference in build vs. 
>> runtime dependencies?
>>
>> Andrew
>>
>>
>> On Thu, Jun 18, 2009 at 3:25 PM, Steven Knight <s...@chromium.org> wrote:
>>
>>> All--
>>> When you notice missing dependencies, pleased add them to the necessary
>>> .gyp file(s)!  One of the main reasons we've been trying to land all this
>>> stuff is so that tracking down all these pieces isn't single-threaded
>>> through one person (or two).  If you're not comfortable making the change
>>> yourself, then please file a bug so the dependency problems get tracked and
>>> fixed in an organized fashion.
>>>
>>> Re:  unnecessary rebuilds:  please file bugs so they don't get lost.
>>>  Please include the target you were building, and the the libs/targets that
>>> were rebuilt unnecessarily.  You don't have to be exhaustive about the list,
>>> it's more important here that at least some information gets collected and
>>> doesn't languish on the ML or get dropped on the floor.
>>>
>>> I'm working on a buildbot script that will test for missing dependencies
>>> by building every target from scratch individually, and will then test for
>>> unnecessary rebuilds by rebuilding each target after no updates.  That's
>>> been taking a back seat to just getting the conversion completed, but I've
>>> accelerated my work on it as we wind down to the last few targets.
>>>
>>>         --SK
>>>
>>>
>>> On Thu, Jun 18, 2009 at 3:11 PM, John Abd-El-Malek <j...@chromium.org>wrote:
>>>
>>>>
>>>>
>>>> On Thu, Jun 18, 2009 at 3:10 PM, John Abd-El-Malek 
>>>> <j...@chromium.org>wrote:
>>>>
>>>>> Yeah it happened to me before as well, I just figured I'd complain
>>>>> now..  Note another missing dependency is on crash_service.exe
>>>>> , npapi_layout_test_plugin, and npapi_test_plugin
>>>>
>>>>
>>>> btw just to be clear, these are missing dependencies on ui_tests.
>>>>
>>>>
>>>>>
>>>>>
>>>>> On Thu, Jun 18, 2009 at 3:00 PM, Jeremy Orlow <jor...@google.com>wrote:
>>>>>
>>>>>> I actually had this problem _before_ this change.  Guess I should have
>>>>>> brought it up, but I figured it was just something funny on my system.
>>>>>>
>>>>>> On Thu, Jun 18, 2009 at 2:21 PM, John Abd-El-Malek 
>>>>>> <j...@chromium.org>wrote:
>>>>>>
>>>>>>> +1 this is affecting a lot of people.
>>>>>>>
>>>>>>>
>>>>>>> On Thu, Jun 18, 2009 at 12:43 PM, Daniel Cowx <daniel.c...@gmail.com
>>>>>>> > wrote:
>>>>>>>
>>>>>>>>
>>>>>>>> I notice that when I load chrome.sln and do a build, not all the
>>>>>>>> dependencies are built anymore. For instance, theme_dll isn't built
>>>>>>>> (not listed in the proj deps), is this expected?
>>>>>>>>
>>>>>>>> On Jun 18, 12:38 am, Steven Knight <s...@chromium.org> wrote:
>>>>>>>> > Okay, it looks like this change is sticking, at least until
>>>>>>>> someone
>>>>>>>> > discovers Yet Another Unintended Side Effect.  So heed the
>>>>>>>> warnings in the
>>>>>>>> > previous message, quoted below.
>>>>>>>> > Git users on Linux:  this requires an update to gyp to work
>>>>>>>> properly, so
>>>>>>>> > make sure you "gclient sync" after you "git pull", or whatever the
>>>>>>>> right
>>>>>>>> > combination of commands is.  If you see Python stack traces from
>>>>>>>> gyp
>>>>>>>> > accompanied by complaints about looking up a "Dir as a File", make
>>>>>>>> sure the
>>>>>>>> > tools/gyp subdirectory is at r521.
>>>>>>>> >
>>>>>>>> >         --SK
>>>>>>>> >
>>>>>>>> >
>>>>>>>> >
>>>>>>>> > On Wed, Jun 17, 2009 at 9:25 PM, Steven Knight <s...@chromium.org>
>>>>>>>> wrote:
>>>>>>>> > > Heads up, again, dept.:
>>>>>>>> > > In the next in an ongoing series of attempts to convert
>>>>>>>> chrome.exe to gyp,
>>>>>>>> > > I'm going to (try to) land two changes now that you should be
>>>>>>>> aware of:
>>>>>>>> >
>>>>>>>> > > 1)  convert the 'app' target in the chrome.gyp file to being
>>>>>>>> named
>>>>>>>> > > 'chrome'. 2)  actually convert the 'chrome_exe' project to using
>>>>>>>> a
>>>>>>>> > > gyp-generated chrome.vcproj file, instead of the checked-in one.
>>>>>>>> >
>>>>>>>> > > When the first change lands, Mac developers will need to look
>>>>>>>> for the new
>>>>>>>> > > 'chrome' target instead of 'app', and Linux developers who have
>>>>>>>> been typing
>>>>>>>> > > 'hammer app' (or 'make app' if you're using the Makefile
>>>>>>>> generator) will
>>>>>>>> > > need to type 'hammer chrome' ('make chrome').  The default
>>>>>>>> behaviors of
>>>>>>>> > > building everything should be unaffected.
>>>>>>>> >
>>>>>>>> > > When the second change lands, Visual Studio users will need to
>>>>>>>> use the
>>>>>>>> > > 'chrome' project, instead of the former 'chrome_exe' project.
>>>>>>>>  NOTE:
>>>>>>>> > >  because the underlying .vcproj file will be completely
>>>>>>>> different, any local
>>>>>>>> > > settings you've configured into the old 'chrome_exe' project
>>>>>>>> will NOT be
>>>>>>>> > > transferred to the new 'chrome' project.  You'll have to make a
>>>>>>>> note of any
>>>>>>>> > > custom settings before updating and re-apply them to the new
>>>>>>>> 'chrome'
>>>>>>>> > > project.
>>>>>>>> >
>>>>>>>> > > There's always the chance that one or both of these changes will
>>>>>>>> have to be
>>>>>>>> > > reverted if unintended side effects pop up.  I'll send out
>>>>>>>> confirming email
>>>>>>>> > > with the final state of things.
>>>>>>>> >
>>>>>>>> > >         --SK
>>>>>>>>
>>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>
>>>>>
>>>>
>>>>
>>>>
>>>
>>>
>>>
>>
>> >>
>>
>

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