Hi,

I've recently stumbled upon WebKit.NET, a .NET wrapper and MSHTML
replacement for the .NET platform. I downloaded everything I need,
then built the WebKit source from svn.webkit.org and then built the
WebKit.NET C# solution. I have also contacted the WebKit.NET author
regarding a few questions about it all, mostly what's already
supported and what not. He answered me that the WebKit Windows port
with Cairo isn't very mature yet. Cairo is used as an open-source
replacement for all the libs that Apple has put in their Safari
browser.

Now I'm puzzled because Google Chrome is somehow based on WebKit (from
what I've found) and it probably doesn't use non-open Apple libs like
QuickTime. And Google Chrome is supposed to be a stable and mature
browser, at least there is such a branch. And Chromium is the very
same as Google Chrome, just without "Google" in it, right? Then what's
the difference between Chromium (or Chromium's version/port of WebKit)
and WebKit itself that makes it open and stable? Is Cairo somewhere
used in it? What is the relationship between Chromium and WebKit
anyway? I've read the Chromium Wiki and its en.wikipedia.org article
but I wasn't able to find out such basic information. It all starts
with how to build it but omits to say what it is and what it consists
of.

Can someone clarify this for me, please?

Then I'm also wondering whether a WebKit wrapper for .NET should use
Apple's original version of WebKit or whether it's probably better to
build upon Chromium's work. Does WebKit include some kind of image
codecs or do I need Cairo or something for it? Could I just save space
and let the comprehensive .NET framework handle some of the work? My
WebKit build is currently 26 MB (7z-compressed 6 MB), most of which
looks like Unicode support that could also be done by .NET...

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