There you have it. :) Would love a flag or option that doesn't force me to
have a sound card to get accurate timing though.

rs

On Thursday, October 30, 2014, Robert Poor <[email protected]> wrote:

> > Recently, i found that I have to turn audio on, otherwise the timing
> runs way too fast.
>
> That's a feature, not a bug! :)  What's going on is that ChucK uses
> the DAC's clock for timing.  When you run without audio, ChucK simply
> runs as fast as possible, which is great, for example, when you're
> writing complex audio to a sound file.
>
> - Rob
>
>
> On Thu, Oct 30, 2014 at 7:28 AM, Ryan Supak <[email protected]
> <javascript:;>> wrote:
> > Recently, i found that I have to turn audio on, otherwise the timing runs
> > way too fast. (Only an issue, I guess, if you're needing it to be
> accurate
> > and not just fast.)
> >
> > rs
> >
> >
> > On Thursday, October 30, 2014, Forrest Curo <[email protected]
> <javascript:;>> wrote:
> >>
> >> As I understand it, you send some number to 'now'
> >> and for that length of time the confuser will continue to run whatever
> >> oscillator instances you've started, then go on through your code.
> >>
> >> So if you only used it to generate values to trigger voices and changes
> in
> >> other software, you could run Chuck without much overhead?
> >>
> >> Is this right, and how can I minimize that overhead?
> >>
> >> [Forrest Curo
> >> San Diego]
> >
> >
> > _______________________________________________
> > chuck-users mailing list
> > [email protected] <javascript:;>
> > https://lists.cs.princeton.edu/mailman/listinfo/chuck-users
> >
> _______________________________________________
> chuck-users mailing list
> [email protected] <javascript:;>
> https://lists.cs.princeton.edu/mailman/listinfo/chuck-users
>
_______________________________________________
chuck-users mailing list
[email protected]
https://lists.cs.princeton.edu/mailman/listinfo/chuck-users

Reply via email to