Compilation failed :( .\qgl.cpp(4958) : error C3861: 'glCompressedTexImage2D': identifier not found .\qgl.cpp(5067) : error C3861: 'glCompressedTexImage2D': identifier not found NMAKE : fatal error U1077: '"C:\Program Files\Microsoft Visual Studio 10.0\VC\BIN\cl.EXE"' : return code '0x2'
Build log: http://testresults.qt-project.org/ci/QtBase_dev_Integration/build_00261/win32-msvc2010_developer-build_qtnamespace_Windows_7/log.txt.gz Tested changes (refs/builds/dev_1360325592): http://codereview.qt-project.org/47081 [PS7] - Remove duplicated code for handling OpenGL extensions in QtOpenGL http://codereview.qt-project.org/46881 [PS3] - qMetaTypeId(): deprecate the dummy parameter. http://codereview.qt-project.org/47173 [PS3] - Don't use the fallback list to decide if the CoreText font db was populated http://codereview.qt-project.org/47242 [PS2] - Added version() and setVersion() convenience API to QSurfaceFormat. http://codereview.qt-project.org/43755 [PS4] - Add support for getting the paper names available for the printer http://codereview.qt-project.org/46458 [PS3] - Let QPlatformTheme decide which engine QIcon::fromTheme uses http://codereview.qt-project.org/46796 [PS2] - Also copy checkable property to platform item _______________________________________________ Ci-reports mailing list [email protected] http://lists.qt-project.org/mailman/listinfo/ci-reports
