Autotest `tst_load_model' failed :( Testing tst_LoadModel FAIL! : tst_LoadModel::load(basic-cube.3ds) 'scene != 0' returned FALSE. () tst_load_model.cpp(91) : failure location FAIL! : tst_LoadModel::create(cube-3ds-default) 'scene != 0' returned FALSE. () tst_load_model.cpp(193) : failure location FAIL! : tst_LoadModel::create(cube-3ds-smooth) 'scene != 0' returned FALSE. () tst_load_model.cpp(193) : failure location Totals: 12 passed, 3 failed, 0 skipped QtQA::App::TestRunner: test failed, running again to see if it is flaky... ********* Start testing of tst_LoadModel ********* Config: Using QtTest library 5.1.0, Qt 5.1.0 PASS : tst_LoadModel::initTestCase() QWARN : tst_LoadModel::load(basic-cube.3ds) Asset importer error: Chunk is too large FAIL! : tst_LoadModel::load(basic-cube.3ds) 'scene != 0' returned FALSE. () tst_load_model.cpp(91) : failure location PASS : tst_LoadModel::load(basic-cube.blend) PASS : tst_LoadModel::load(basic-cube.dae) PASS : tst_LoadModel::load(basic-cube.obj) PASS : tst_LoadModel::load(basic-cube.ply) PASS : tst_LoadModel::load(wave.obj) PASS : tst_LoadModel::create(cube-obj-default) PASS : tst_LoadModel::create(cube-obj-faceted) PASS : tst_LoadModel::create(cube-obj-smooth) QWARN : tst_LoadModel::create(cube-3ds-default) Asset importer error: Chunk is too large FAIL! : tst_LoadModel::create(cube-3ds-default) 'scene != 0' returned FALSE. () tst_load_model.cpp(193) : failure location QWARN : tst_LoadModel::create(cube-3ds-smooth) Asset importer error: Chunk is too large FAIL! : tst_LoadModel::create(cube-3ds-smooth) 'scene != 0' returned FALSE. () tst_load_model.cpp(193) : failure location PASS : tst_LoadModel::create(wave-obj-default) PASS : tst_LoadModel::create(wave-obj-faceted) PASS : tst_LoadModel::cleanupTestCase() Totals: 12 passed, 3 failed, 0 skipped ********* Finished testing of tst_LoadModel ********* QtQA::App::TestRunner: test failure could be reproduced twice consecutively QtQA::App::TestRunner: end tst_load_model: 0.98764 seconds, exit code 3
Build log: http://testresults.qt-project.org/ci/Qt3D_master_Integration/build_00417/win32-mingw48_developer-build_qtlibinfix_opengl_Windows_7/log.txt.gz Tested changes (refs/builds/master_1369814894): http://codereview.qt-project.org/57254 [PS1] - Viewport: handle the situation when Scenegraph is already initialized. _______________________________________________ Ci-reports mailing list [email protected] http://lists.qt-project.org/mailman/listinfo/ci-reports
