On Friday, August 6, 2021, Phyllis Smith via Cin <[email protected]> wrote:
> Full build did not make a difference. To generate the problem: > 1) create new empty project > 2) set in and out pointers > 3) use "attach effect" on the track (right mouse button) to bring up menu > and choose a plugin and press OK > i used menu from main window - > video - > attach effect guess I missed another similar case (it was not working before and with patch it was working for me) > You can tell it "thinks" it attached the effect because the patchbay gets > bigger but you see nothing. > Do the same thing but instead of using in and out points, swipe a section > which highlights that area and do 1-3, it works. > > But it does seem like the patch may be better even though I have no idea. > > BTW: removing the switches from the x265_3.5.patch3 make lines speeds up > the compile so now it only takes twice as long to do a full build -- much > better so I checked that change into GIT too. > > On Thu, Aug 5, 2021 at 8:09 PM Phyllis Smith <[email protected]> > wrote: > >> Andrew, it is not working for me when I apply the patch, but Let me do a >> full build instead of just compiling mwindowedit.C. >> >> On Thu, Aug 5, 2021 at 11:13 AM Andrew Randrianasulu via Cin < >> [email protected]> wrote: >> >>> My initial idea about modifying track.C was wrong, but even simpler mod >>> (attached) makes selection by setting in/out points and attaching plugin >>> from menu work... >>> >>> in sense your plugin legth now can be set by setting i/o points not by >>> just mouse selection or making few cuts with 'x' blade and then selecting >>> block.. >>> >>> Phyllis, Andrea - can you give this patch a lot of testing? I mean with >>> many tracks (armed/disarmed), many plugins, shared plugins, gang modes, >>> etc...? >>> -- >>> Cin mailing list >>> [email protected] >>> https://lists.cinelerra-gg.org/mailman/listinfo/cin >>> >>
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