On Sunday, January 23, 2022 2:44:30 AM CET, Phyllis Smith via Cin wrote:
It was probably programmed the way it is, because its usage was where you
had multiple video recordings from different angles at the same time and
the user wanted to pick the best one at that particular place.  Like when
recording a band playing with 3 cameras placed at different spots in the
venue.  Possibly your suggestion could be an alternative methodology but as
for "If you click on mixer B, the timeline is computed with the part 0 to
timeline current position with Mixer A", it might be very difficult to keep
track of each tracks "part 0" as it changes to "part next start".

I think functionally it is:

var currertMixer = first mixer
var currentStart = timelinePosition (or 0)
display in the compositor currentMixer

while mixing:
 if any mixer is clicked or end mixer:
   timeline_track append currentMixer(currentStart, timelinePosition)
   currentMixer = mixer
   currentstart = timelinePosition


2. Now you have set up your rough cut. What you would actually want is the
ability to fine tune. I would like to have a drag handle functionality
that
would be able to modify the cut position. It should be able to move to
left ...

Maybe I do not understand, but there is a drag handle (in Cut and Paste
editing mode) for fine tuning and it can be cut/moved from left or right.
I tried to demonstrate this in:
   https://streamable.com/zfeuka
The one thing missing per your suggestion though is for it to not go past
where there is data.  You should be able to use the drag handle to get
exactly where you want to be by watching the Compositor window and then
when you stop dragging, all of the small mixer windows update to that exact
point.

I think in the movie you exactly show what goes wrong ;) At 0:42 you extend "Belle" this causes "dog" to move in time. If dog was aligned with the audio it is now completely unaligned. The modifier I am looking for would move the start position of the "dog" clip to the new end position of "Belle" clip, where the offset within the "dog" clip is changed with the same time, still aligning it with the tracks below.

[A 1 2 B][B 3 4 D] => [A 1 2 3 C][C 4 D]

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Stefan
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