чт, 27 окт. 2022 г., 22:21 Phyllis Smith <[email protected]>:
> But this worked for me to speed up the render (to me, it is > incomprehensible as to why though) > > try to select part of timeline , add effect to it, and render into new >> sequence of same type. With patch you should see speedup. >> > Doing the above made no difference for me in speed. > BUT doing the below worked for me almost immediately to speed up the > render (to me, it is incomprehensible as to why though). I have to do more > tests until I make sure I am not making a mistake. > well, theory is rendering pipeline can pull already compressed input frame and pass it unchanged to output, saving on cpu if there was no processing, on per-frame basis..... I did little patch for cin-cv making this Performance preference checkbox, so hopefully next month I'll do the same for cin-gg. (I hope I'll able to put checkbox near 'cache transitions' one) > > try to render first exr sequence (from any source) . Set EXR compression >> to some cpu intensive choice. >> >> >> Then load this sequence and in rendering dialog only change name of >> sequence, so it will create new set of images. >> >>
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