Checked into GIT source, the 4 patched files of fileexr.C/.h and fileppm.C/.h after testing both.
чт, 27 окт. 2022 г., 18:54 Andrea paz <[email protected]>: > >> > try to render first exr sequence (from any source) . Set EXR >> compression to some cpu intensive choice. >> > Then load this sequence and in rendering dialog only change name of >> sequence, so it will create new set of images. >> > Try last step with patched and unpatched cingg. >> >> These are exactly the steps I took. I used "none" or "RLE" compression >> with the same results. I also tried rendering a tiff sequence still >> with the same results (21 fps). >> > > may be slow cpu on my tablet makes bigger difference? Note, I used ZIP > compression. > > There is a speed-up on the second render, to the point of almost instantaneous when very minimal changes are made even on a relatively new laptop (only 4 years old). And a speed up when an effect is added to 1/4 of the video. Andrea, you can try these exact steps: 1) mkdir /tmp/ppm1 and mkdir /tmp/ppm2 and mkdir /tmp/ppm3 in a window 2) start cinelerra (with the 2 patchsets having been built in) then load with replace a video 3) render that video entire project using ppm sequence (render to /tmp/ *ppm1*/a.ppm) 4) load just the ppm sequence you created in step 3 (load with replace /tmp/ *ppm1*/a.ppm) 5) now just render this using ppm sequence and this time to /tmp/*ppm2* /a.ppm it should be really fast 6) for testing purposes, add an effect to a small section of the video loaded in step 4 and now render to /tmp/*ppm3.*a.ppm and it will still be faster than the original ppm1 but not as fast as in step 5 because it can only direct copy the unmodified portion of the video as opposed to where the effect is
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