with this HACK buffers can be overbright in X11/XV mode only, gl thrown error!


On Wed, Nov 8, 2023 at 6:55 PM Andrew Randrianasulu
<randrianas...@gmail.com> wrote:
>
> On Wed, Nov 8, 2023 at 6:08 PM Andrew Randrianasulu
> <randrianas...@gmail.com> wrote:
> >
> > I tried cingg compiled on Nov, 1 2020 and issues still here - you need 
> > native exr reader to see it with Andrea's sample. Either by compositor's 
> > vectoroscope or color picker - in clipping case it will show 1.0 for much 
> > of window area, in non-clipping mode (no plugins) it will show up to 
> > 60.something in rgb channels!
> >
> > Sadly, 2018 version had no vectoroscope on compositor, need to double-test 
> > if native exr reader + any plugin will fail there in the same way via color 
> > picker.....
>
> so, may 6 2018 cingg exhibit same behavior on rgba-float tiff exported
> from cin-cv (because pure exr import somewhat not worked for me in
> this  version).
>
> so, this is apparently not recent bug .....
diff --git a/cinelerra-5.1/cinelerra/ci b/cinelerra-5.1/cinelerra/ci
index bc987833..22858982 120000
--- a/cinelerra-5.1/cinelerra/ci
+++ b/cinelerra-5.1/cinelerra/ci
@@ -1 +1 @@
-../bin/cinelerra
\ No newline at end of file
+../bin/cin
\ No newline at end of file
diff --git a/cinelerra-5.1/cinelerra/overlay_direct_rgba_float.C b/cinelerra-5.1/cinelerra/overlay_direct_rgba_float.C
index f0c8afcf..54517f26 100644
--- a/cinelerra-5.1/cinelerra/overlay_direct_rgba_float.C
+++ b/cinelerra-5.1/cinelerra/overlay_direct_rgba_float.C
@@ -1,5 +1,5 @@
 #include "overlaydirect.h"
 // parallel build
-#define BLEND(FN) XBLEND(FN, z_float, z_float, 1.f, 4, 0, 0.f);
+#define BLEND(FN) XBLEND(FN, z_float, z_float, 1000.f, 4, 0, 0.f);
 void DirectUnit::rgba_float() { BLEND_SWITCH(BLEND); }
 
diff --git a/cinelerra-5.1/cinelerra/overlay_nearest_rgba_float.C b/cinelerra-5.1/cinelerra/overlay_nearest_rgba_float.C
index 0e120691..6ce72240 100644
--- a/cinelerra-5.1/cinelerra/overlay_nearest_rgba_float.C
+++ b/cinelerra-5.1/cinelerra/overlay_nearest_rgba_float.C
@@ -1,5 +1,5 @@
 #include "overlaynearest.h"
 // parallel build
-#define BLEND(FN) XBLEND_3NN(FN, z_float, z_float, 1.f, 4, 0, 0.f);
+#define BLEND(FN) XBLEND_3NN(FN, z_float, z_float, 1000.f, 4, 0, 0.f);
 void NNUnit::rgba_float() { BLEND_SWITCH(BLEND); }
 
diff --git a/cinelerra-5.1/cinelerra/overlay_sample_rgba_float.C b/cinelerra-5.1/cinelerra/overlay_sample_rgba_float.C
index 84d517e0..44388d9b 100644
--- a/cinelerra-5.1/cinelerra/overlay_sample_rgba_float.C
+++ b/cinelerra-5.1/cinelerra/overlay_sample_rgba_float.C
@@ -1,5 +1,5 @@
 #include "overlaysample.h"
 // parallel build
-#define BLEND(FN) XSAMPLE(FN, z_float, z_float, 1.f, 4, 0, 0.f);
+#define BLEND(FN) XSAMPLE(FN, z_float, z_float, 1000.f, 4, 0, 0.f);
 void SampleUnit::rgba_float() { BLEND_SWITCH(BLEND); }
 
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