with this HACK buffers can be overbright in X11/XV mode only, gl thrown error!
On Wed, Nov 8, 2023 at 6:55 PM Andrew Randrianasulu <randrianas...@gmail.com> wrote: > > On Wed, Nov 8, 2023 at 6:08 PM Andrew Randrianasulu > <randrianas...@gmail.com> wrote: > > > > I tried cingg compiled on Nov, 1 2020 and issues still here - you need > > native exr reader to see it with Andrea's sample. Either by compositor's > > vectoroscope or color picker - in clipping case it will show 1.0 for much > > of window area, in non-clipping mode (no plugins) it will show up to > > 60.something in rgb channels! > > > > Sadly, 2018 version had no vectoroscope on compositor, need to double-test > > if native exr reader + any plugin will fail there in the same way via color > > picker..... > > so, may 6 2018 cingg exhibit same behavior on rgba-float tiff exported > from cin-cv (because pure exr import somewhat not worked for me in > this version). > > so, this is apparently not recent bug .....
diff --git a/cinelerra-5.1/cinelerra/ci b/cinelerra-5.1/cinelerra/ci index bc987833..22858982 120000 --- a/cinelerra-5.1/cinelerra/ci +++ b/cinelerra-5.1/cinelerra/ci @@ -1 +1 @@ -../bin/cinelerra \ No newline at end of file +../bin/cin \ No newline at end of file diff --git a/cinelerra-5.1/cinelerra/overlay_direct_rgba_float.C b/cinelerra-5.1/cinelerra/overlay_direct_rgba_float.C index f0c8afcf..54517f26 100644 --- a/cinelerra-5.1/cinelerra/overlay_direct_rgba_float.C +++ b/cinelerra-5.1/cinelerra/overlay_direct_rgba_float.C @@ -1,5 +1,5 @@ #include "overlaydirect.h" // parallel build -#define BLEND(FN) XBLEND(FN, z_float, z_float, 1.f, 4, 0, 0.f); +#define BLEND(FN) XBLEND(FN, z_float, z_float, 1000.f, 4, 0, 0.f); void DirectUnit::rgba_float() { BLEND_SWITCH(BLEND); } diff --git a/cinelerra-5.1/cinelerra/overlay_nearest_rgba_float.C b/cinelerra-5.1/cinelerra/overlay_nearest_rgba_float.C index 0e120691..6ce72240 100644 --- a/cinelerra-5.1/cinelerra/overlay_nearest_rgba_float.C +++ b/cinelerra-5.1/cinelerra/overlay_nearest_rgba_float.C @@ -1,5 +1,5 @@ #include "overlaynearest.h" // parallel build -#define BLEND(FN) XBLEND_3NN(FN, z_float, z_float, 1.f, 4, 0, 0.f); +#define BLEND(FN) XBLEND_3NN(FN, z_float, z_float, 1000.f, 4, 0, 0.f); void NNUnit::rgba_float() { BLEND_SWITCH(BLEND); } diff --git a/cinelerra-5.1/cinelerra/overlay_sample_rgba_float.C b/cinelerra-5.1/cinelerra/overlay_sample_rgba_float.C index 84d517e0..44388d9b 100644 --- a/cinelerra-5.1/cinelerra/overlay_sample_rgba_float.C +++ b/cinelerra-5.1/cinelerra/overlay_sample_rgba_float.C @@ -1,5 +1,5 @@ #include "overlaysample.h" // parallel build -#define BLEND(FN) XSAMPLE(FN, z_float, z_float, 1.f, 4, 0, 0.f); +#define BLEND(FN) XSAMPLE(FN, z_float, z_float, 1000.f, 4, 0, 0.f); void SampleUnit::rgba_float() { BLEND_SWITCH(BLEND); }
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