On Wed, 3 May 2006, Andraz Tori wrote:

> I believe there are much more pressing issues, and making cinelerra work
> on soundless computers will definitely bring more good than trouble...


I'm now browsing to the code, and I agree to make the code more friendly
instead of 'just' add a new device would work better.

When reviewing audiodevice.C:169

        lowlevel_out->open_output();
        return 0;

The return of open_output(); is never used, but it can return 1.
On the other hand renderengine.C:350

// Start playback
                if(do_audio && do_video)
                {
                        video->set_adevice(audio);
                        audio->set_vdevice(video);
                }


Is the idea to make do_audio = 0 if (renderengine.C:362):

                        audio->open_output(config->aconfig,
                                edl->session->sample_rate,
                                adjusted_fragment_len,
                                edl->session->real_time_playback);

fails?



Thanks for the advice,


Stefan


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