On Wed, 3 May 2006, Andraz Tori wrote:
> I believe there are much more pressing issues, and making cinelerra work
> on soundless computers will definitely bring more good than trouble...
I'm now browsing to the code, and I agree to make the code more friendly
instead of 'just' add a new device would work better.
When reviewing audiodevice.C:169
lowlevel_out->open_output();
return 0;
The return of open_output(); is never used, but it can return 1.
On the other hand renderengine.C:350
// Start playback
if(do_audio && do_video)
{
video->set_adevice(audio);
audio->set_vdevice(video);
}
Is the idea to make do_audio = 0 if (renderengine.C:362):
audio->open_output(config->aconfig,
edl->session->sample_rate,
adjusted_fragment_len,
edl->session->real_time_playback);
fails?
Thanks for the advice,
Stefan
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