if you press cntrl while tweeking x/y/z camera/projector on the
timeline, you can control slope... at least in theory.

bye
andraz

On čet, 2006-05-25 at 16:08 +0930, Jonathan Woithe wrote:
> Hi Nicolas
> 
> > I use keyframes and the compositor window to create a vertical scrolling
> > (end credits) from a still picture. However, the scrolling speed isn't
> > constant. I assume that's due to the fact that interpolations between
> > keyframes are made with a bezier curve.
> 
> You are correct; the bezier curves used are forced to have zero slope
> at every keyframe.  This means you get "smooth" starting.  While this
> can be good in certain circumstances it is a pain for others such as the
> credit example you mention.  At times you do want keyframe interpolation
> to use something else which produces constant speed between keyframes.
> 
> > Is there a way to use a linear interpolation instead of the bezier
> > curve? That way I would be able to scroll my end credit picture at a
> > constant speed, wouldn't I ?
> 
> With linear interpolation the speed would be constant, yes.
> 
> This is actually an aspect to Cinelerra which I noticed with annoyance about
> 18 months ago for the same reasons as you - I was scrolling credits and
> noticed they were *much* slower at the start and end than in the middle.  It
> is most irritating.  Unfortunately cinelerra (both vanilla and CVS/SVN) do
> not have alternative curves available (at least not when I last checked
> CVS/SVN about a year ago).  I would offer to look into this myself but I am
> currently far too busy with other FOSS projects and life in general.
> 
> The workaround I came up with at the time is a bit fiddly but with patience
> you can get reasonable results.  I arranged things so that the approximately
> linear portion of the bezier curve (ie: the bit in the middle) corresponded
> with the part of the timeline where the credits were to scroll.  For my
> project this meant starting the scroll about 30 seconds before the credits
> and ending it 30 seconds after the credits.  The starting and ending Y
> values were adjusted so that the credit graphic just became visible and just
> finished at the appropriate points in the timeline.  This last requirement
> is where things get a bit fiddly - it's pretty much a trial-and-error thing.
> 
> Assuming the credits are at the end of the movive, an unfortunate
> consequence of this is that your final rendered movie has a blank, silent
> portion tacked onto the end which lasts lasts for 30 seconds (or whatever
> runout time you needed for the curve in your particular project).  To avoid
> this blank silent stuff at the end of the render the easiest thing to do is
> to select from 0:00:00.000 to the point where the credits/movie material
> ends and then choose File|Render. To select such a long timespan accurately
> I find it best to type the times into the selection span boxes under the
> timeline.
> 
> I hope this helps.
> 
> Regards
>   jonathan
> 
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