On Wed, 2006-10-11 at 12:29 +0200, Stefan de Konink wrote: > On Wed, 11 Oct 2006, mark stavar wrote: > > > I think it is generally accepted that this is a full rewrite. A lot of > > work. > > You could wonder why someone wants to use Cinelerra on Windows. A lot of > software including OSS software could be used on Win32. A better thing > would be a live CD for evaluation. > > About the OpenGL. PLEASE NO. Did someone ever run Blender on ATI?
I first tried Blender long time ago, without any hardware GL acceleration at all. The UI was really responsive, and the zoomable buttons were awsome. GL is an API that is cross-platform. If you do not use it for heavy or inefficent stuff, it works nicely without hardware acceleration. And besides, GUIs are adopting compositing and 3D transformations now. Cinelerra already has it in the Compositor, so why not in the UI, too? -- Herman Robak _______________________________________________ Cinelerra mailing list [email protected] https://init.linpro.no/mailman/skolelinux.no/listinfo/cinelerra
