hi, I´m Marcos Cabalero from Argentina, and I have replaced adobe premiere for cinelerra for almos a year, so I want to ask: Does anyone knows where cinelerra is going? I mean I love the speed in my AMD64, premiere stays behind playing clips or stuff like that. but After all this time, why am I supposed to have a 64 bit, with a 1990´s envirnoment, come on people, I can´t still drag several clips at the same time... what is the workaround? cut and paste silences? seems like cinelerra STILL very grab to the Broacas2000 audio suite environment. Why do I need to create a renderfarm, wich is a great idea, just to see thos horrible effects, I mean, have someone use afterFX or premiere sometime? way not make Cinelerra compatible with some other filter package? come on, even hollywoodFX is better. should I buy another AMD64 or a dual opteron? WHY? to have those horrible and few EFFECTS in realtime? even kino FX looks better.

in the comunity very cool people tried to explain me thos things, but they seems to be very focused in specific issues, and those BASIC things, are not important in this part of the coding process, and they told me those things are BUGs... really? bugs? or bad plannig, or even no global vision?

who runs this project? I whould really love to know where cinelerra is going, perhaps, I´m totally mistaked, and cinelerra 3.0 is more flexible, with function curves, GREAT transitions, 3D effects, 3D camera Space, and GREAR FXs, and I will say wow, but really, Is that gonna happen someday? cinelerra 4,5, or 10?

why some lone guy can create an OPENMOVIEEDITOR, and cinelerra after all this time, and the HD/SD/HDV, o maybe someday AVCHD and SFTUFF like that, can´t trim clips, or move to sinc editing with music beats, or export direcly to MPEG PS.

Premiere, can export directly to DVD, wich KINO seems to achieve, but premiere creates the MENU, is that so hard to achieve? I can create in gimp GREAT templates If cinelerra coul do it, but still is a missing.

someone shares my concern here? please I´m not trying to criticize any programmer´s job, just asking, is cinelerra going somewhere? if so... can anyone tell me where, and if there is some estimated time to RENDER, those improvements? when the rendering time is too long, I usually go somewhere else to do some other thing.

I´m creating a weekly tv show and a documentary now in cinelerra... can other users tellme if I´m wrong? suddenly, 200 dollars for a 32 bit of MAINACTOR isn´t to much, but unfortunately mainactor is not in development anymore.

I guess the PROFESSIONAL editing in linux with 64 bits platforms, was an advantage in the past, now the 64 bit systems are very common, and the renderfarm stuff seems expensive, and a space/energy waste too... now cinelerra is just ANOTHER 64 bit app, wich is not as usefull than the blender3D /sequencer , not so vaporware like jahshaka, or even so fragile as DIVA.

should the professional be considering to buy a Apple/finalcut, or buy a cheap PC with Matrox RTx100? cinelerra has some surprises for the average editor? or still in the stoneAGE somehow?

please, answer, I love cinelerra and saddly have to say that is getting FAR behind... very in the XX century.

marquitux

From: [EMAIL PROTECTED]
Reply-To: [email protected]
To: [email protected]
Subject: Cinelerra digest, Vol 1 #1844 - 5 msgs
Date: Tue, 14 Aug 2007 06:40:20 +0200

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Today's Topics:

   1. Re: I found a linux motion interpolator! :)) (Scott C. Frase)
   2. Re: #cinelerra irc channel usage (Scott C. Frase)
   3. Re: I found a linux motion interpolator! :)) (Graham Evans)
   4. Re: I found a linux motion interpolator! :)) (Scott C. Frase)
   5. Re: I found a linux motion interpolator! :)) (Edouard Chalaron)

--__--__--

Message: 1
Subject: Re: [CinCVS] I found a linux motion interpolator! :))
From: "Scott C. Frase" <[EMAIL PROTECTED]>
To: [email protected]
Organization: CrazedMuleProductions.blogspot.com
Date: Mon, 13 Aug 2007 21:24:05 -0400
Reply-To: [email protected]

On Sun, 2007-08-12 at 13:14 +0800, Graham Evans wrote:
> Speed is not such an issue for me - many of Cinelerras effects are a
> long way from real time.  That's what the background renderer is for.  I
> use it all the time.  I have a second networked computer running
> cinelerra to make it more effective.
>
Hi Graham,
I assume your second box is a node in a renderfarm, correct?  If so, I'd
like to hear about your farm setup (CPU speeds of primary & farm PCs)
and perceived performance improvement.

scott



--__--__--

Message: 2
Subject: Re: [CinCVS] #cinelerra irc channel usage
From: "Scott C. Frase" <[EMAIL PROTECTED]>
To: [email protected]
Organization: CrazedMuleProductions.blogspot.com
Date: Mon, 13 Aug 2007 21:38:41 -0400
Reply-To: [email protected]

On Mon, 2007-08-13 at 14:17 +0200, Christian Thaeter wrote:
> I never felt comfortable with the public logging. IRC is meant to be a
> volatile place where humans meet and talk, this is also a social part of
> the community, you wouldn't like either if your pub-talks are logged,
> even if you meet with programmer buddies at the pub! IMO there is no
> much benefit of (public) logging an irc channel its rather even
> contraproductive for serveral reasons:
> * Things will be on google for eternity, one has to fear that things he
> saied could be misinterpreted out of context.
> * The signal to noise ratio is very high, you have to read pages of logs
> to gather little usable information.
> * in an chat are many errors, assumptions, half baked ideas, rumors.
> * People who know that this is logged are less motivated to write
> conclusions down to some formal/official document.
>
I am one of those odd people who actually read and occasionally glean
some knowledge from the IRC logs, so please don't take away IRC logging.
scott



--__--__--

Message: 3
Date: Tue, 14 Aug 2007 10:59:43 +0800
From: Graham Evans <[EMAIL PROTECTED]>
To: [email protected]
Subject: Re: [CinCVS] I found a linux motion interpolator! :))
Reply-To: [email protected]


> I assume your second box is a node in a renderfarm, correct?  If so, I'd
> like to hear about your farm setup (CPU speeds of primary & farm PCs)
> and perceived performance improvement.
>
> scott
>
>
>
Hi Scott

Primary box is running on an AMD64 X2 4200 with 2GB RAM.
Second box has 1GB RAM and AMD64 3200.

I have a pair of ASUS A8N-SLI Motherboards and the boxes connect through
a 10/100 ethernet switch.

Perceived performance improvement of background rendering was close to
double that of the primary box running on its own.

That was an impression I got watching the background render completion
bar as the node data comes back (inch inch inch *jump* inch inch inch
*jump*).  Logic would say it can't be double so perhaps a 30-40% speed
increase for background render on this sort of set up is closer...  The
real result for me was that the 'transaction speed' (parcelling our of
jobs, NFS transfers etc.) appeared to be practically zero in relation to
the time taken by the actual rendering.  I wonder if this would change
as the number of nodes increased.

Those qualitative results are from 2 months back.  I was running FC4 64
on both machines on cloned hard drives.  Cinelerra CV version was
probably something like svn 1008.

I'm sorry I can't provide a genuine quantative result at the moment.  It
would be pretty easy but...my second 'node' is out of action waiting for
me to have the money to buy a new hard-drive.  Logically I also need to
get myself a 10/100/1000 switch to take advantage of the GB onboard
network ports on my machines.  And some RAID/LVM striped drives would be
nice addition too.

all the best and thanks for 'Crazed Mule... ' I'm really enjoying it.

Graham


--__--__--

Message: 4
Subject: Re: [CinCVS] I found a linux motion interpolator! :))
From: "Scott C. Frase" <[EMAIL PROTECTED]>
To: [email protected]
Organization: CrazedMuleProductions.blogspot.com
Date: Mon, 13 Aug 2007 23:19:04 -0400
Reply-To: [email protected]

On Tue, 2007-08-14 at 10:59 +0800, Graham Evans wrote:
> Primary box is running on an AMD64 X2 4200 with 2GB RAM.
> Second box has 1GB RAM and AMD64 3200.
>
> I have a pair of ASUS A8N-SLI Motherboards and the boxes connect through
> a 10/100 ethernet switch.
>
> Perceived performance improvement of background rendering was close to
> double that of the primary box running on its own.
>
> That was an impression I got watching the background render completion
> bar as the node data comes back (inch inch inch *jump* inch inch inch
> *jump*).  Logic would say it can't be double so perhaps a 30-40% speed
> increase for background render on this sort of set up is closer...  The
> real result for me was that the 'transaction speed' (parcelling our of
> jobs, NFS transfers etc.) appeared to be practically zero in relation to
> the time taken by the actual rendering.  I wonder if this would change
> as the number of nodes increased.
>
> Those qualitative results are from 2 months back.  I was running FC4 64
> on both machines on cloned hard drives.  Cinelerra CV version was
> probably something like svn 1008.
>
> I'm sorry I can't provide a genuine quantative result at the moment.  It
> would be pretty easy but...my second 'node' is out of action waiting for
> me to have the money to buy a new hard-drive.  Logically I also need to
> get myself a 10/100/1000 switch to take advantage of the GB onboard
> network ports on my machines.  And some RAID/LVM striped drives would be
> nice addition too.
>
> all the best and thanks for 'Crazed Mule... ' I'm really enjoying it.
>
> Graham
Thanks for the explanation, Graham!
A qualitative assessment is just fine.  I remembered you being on 64bit.
That's a great performance boost in itself.  Personally, I found that at
least a couple drives in a RAID stripe set speeds things up in a fairly
cost-conscious manner.  When I switched from IDE to SATA, that gave my
system drive a little extra kick as well.

Since getting my rig stable, I haven't tackled renderfarming this year.
>From the evidence you provide, it sounds like maybe I should.  I have to
get Cinelerra to run on my MacBook Pro first, though.  I smell some work
coming for the Mule!  :)

cheers!
scott



--__--__--

Message: 5
Subject: Re: [CinCVS] I found a linux motion interpolator! :))
From: Edouard Chalaron <[EMAIL PROTECTED]>
To: [email protected]
Date: Tue, 14 Aug 2007 15:40:33 +1200
Reply-To: [email protected]


--=-qM25lJeutW2hIwUBWD1o
Content-Type: text/plain
Content-Transfer-Encoding: 7bit

Hi Guys
To complete the speed assessment :
I have 3 machines on Debian or Ubuntu.

1 SMP PIII : 1.5 fps
1 Athlon 32 bits : 3 fps
1 AMD 64 x2 Turion on a Compaq Presario : over 6 fps
Managed switch on 100 Mb

This coming fortnight I am getting a new AMD AM2 6000+ :-)
and I have to upgrade my SMP Athlon 64 bit to Suse 10.2 to get cinelerra
working. I hope it works from SVN
Frames processed are uncompressed 422 quicktime yuv2 progressives in
1400x1000 (super8 mm and 16 mm) or 1100x840 (regular 8mm)
Filters :
Gamma, hue/saturation, color balance, unsharp and occasionally
histogram

And If someone has some spare time for coding it could be useful to
record data from videoscope for later assessment and see when saturation
or luminance are going through the roof (kind of alert thing)

Cheers
E

--=-qM25lJeutW2hIwUBWD1o
Content-Type: text/html; charset=utf-8
Content-Transfer-Encoding: 7bit

<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 TRANSITIONAL//EN">
<HTML>
<HEAD>
  <META HTTP-EQUIV="Content-Type" CONTENT="text/html; CHARSET=UTF-8">
  <META NAME="GENERATOR" CONTENT="GtkHTML/3.14.1">
</HEAD>
<BODY>
Hi Guys<BR>
To complete the speed assessment :<BR>
I have 3 machines on Debian or Ubuntu.<BR>
<BR>
1 SMP PIII : 1.5 fps<BR>
1 Athlon 32 bits : 3 fps<BR>
1 AMD 64 x2 Turion on a Compaq Presario : over 6 fps<BR>
Managed switch on 100 Mb<BR>
<BR>
This coming fortnight I am getting a new AMD AM2 6000+ :-)<BR>
and I have to upgrade my SMP Athlon 64 bit to Suse 10.2 to get cinelerra working. I hope it works from SVN<BR> Frames processed are uncompressed 422 quicktime yuv2 progressives in 1400x1000 (super8 mm and 16 mm) or 1100x840 (regular 8mm)<BR>
Filters :<BR>
Gamma, hue/saturation, color balance, unsharp and occasionally histogram <BR>
<BR>
And If someone has some spare time for coding it could be useful to record data from videoscope for later assessment and see when saturation or luminance are going through the roof (kind of alert thing)<BR>
<BR>
Cheers<BR>
E
</BODY>
</HTML>

--=-qM25lJeutW2hIwUBWD1o--




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