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IL'dar AKHmetgaleev schreef:
> На Fri, 07 Dec 2007 10:52:05 +0100
> Stefan de Konink <[EMAIL PROTECTED]> записано:
> 
>> - From my own experience with GPU programming, the problems in the
>> past were getting the rendered data back from the GPU. Are these
>> problem currently solved?
> 
> Actually I don't know how to do such things. But screenshot buttons in
> games works. And gpu particle renderer in maya works too. Seems this is
> not problem at all.

Aah! I see your point :) Yes this is an interesting method!


Stefan
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