Dear developers (...developers,developers,developers)!

Although I do not contribute to the cin3 source (so far ;-),
I have few thoughts:

1) Blender has great GUI and works with windows. If cin3 is working
on windows community is 100x bigger!
Blenders also are programming, AFAIK, NLE as a module... ;-)

2) Since few month i use audio editor ardour2 - it has really
nice and quite stable multi-track interface. Maybe there is a chance
of reusing?

3) Cin3 must be fast and resposive with HDV. For example avidemux can
really fast play and scrub 1080i - many times faster than cin2.
Proxy on cin2 do the job but it is hassle to setup etc.
Should be "one button intermediate format mode".

4) cin2&HDV - what would you think about mixture of proxy and bgrender:
each source track is bgrendered to images instead of result. Then
with OpenGL composer most of ops could go smooth? My experience is that
[EMAIL PROTECTED] decode is a bottleneck.

I hope  you will not be angry with me for my "advices" ;-)))

the best

Marcin








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