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> On 2009-06-01 21:23, Ichthyostega wrote:
>> Nevertheless, sound editing is a laborious task and I'd follow the advice 
>> to try to do the fine tuning work in a dedicated application (e.g. Ardour +
>>  xjadeo)

John Detwiler schrieb:
> I'm not sure that xjadeo is (i) easily added to my Fedora 10 system, or (ii) 
> necessary for the caliber of work I'm doing.

> But I will invest in learning Ardour, based on your kind advice. (My 
> experience so far has been Audacity - and, on Windows, Cakewalk.  Audacity 
> has been a disappointment, but Ardour appears much more powerful.)

> My goal is 'merely' to have some mash-up of musical themes to go with various
>  scenes and dialog; that is, I don't need to Foley any sfx to an individual 
> frame-level of precision.  So I think I can manage without xjadeo.

Hi John,

well, maybe even Ardour is overkill, but I'm not aware of a really viable
solution in-between for slightly more involved audio work on Linux.
(maybe I'm wrong?)

Basically, Ardour is the same to audio editing, then Cinelerra is for video
when compared e.g. with Kino. Ardour is a "NLE" for sound, so to say, i.e.
you create a session, load some source sound material and from this point
on anything is done "virtual" and non-destructive.

In your case, there might be two problems: First of all, it's another quite
powerful package to learn. And moreover, Ardour absolutely requires that
you get the "Jack" audio connection server running on your system, which,
depending on your hardware and distribution, can be anything from plain simple
to challenging or even impossible. In many cases, this requires booting
your system with a "real time kernel". This is a normal Linux kernel,
to which the suitable "RT patch" (low latency patch) from Ingo Molnar
has been applied. This patch allows your system to service the Jack
server on a tight schedule, because it makes a lot of kernel activities
interruptable. With a "RT kernel" and suitable audio hardware, you can get
latencies (audio reaction times) of just 1 - 3 ms. Whereas with a stock
vanilla kernel, you can't expect to get below 20 - 50ms without suffering
of "xruns" (buffer over/underruns, audible clicks). If you just intend to
put together a composition of pre-recorded audio material, this might well
be not any problem at all.

So my advice would be: if you intend to do more serious sound work in the
future, then all this effort certainly pays off. Ardour is something the
Linux community can be proud of, and it's really fun working with (much
more fun then working with Cinelerra). But otherwise, if it's just a
one way off project, or if you realize you run in serious trouble getting
Jack to work, maybe you should try to get along with Audacity, or even
some software on Windows, if this works for you without hassle. One idea
could be to prepare blocks of sound in the dedicated App and then use
Cinelerra for the final coarse grained montage.

Cheers,
Hermann

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