The LW administrators have now started a new thread on this issue on their 
forums:

"Back in April 2010, we announced our plans to take Lightworks open source. We 
always said the first step would be to make the application freely available so 
that a large community of users could start becoming familiar with it. We are 
very pleased to have reached this first milestone. Now you can freely download 
the most intuitive and advanced editor available. This is not a trial download. 
From here forward, you will always be able to download and use the latest 
version of Lightworks for free.

Some time in the middle of 2011, we hope to reach our next milestone - 
releasing the source code to any developer who wants to build upon what we 
started. We wish we were ready to do that now. However, before we can release 
any source, we have several hundred thousand lines of code to review to make 
sure it's all cleared for opening up. We are making progress but we are not 
there yet.

In the meantime, we invite you to get familiar with Lightworks, an Academy and 
Emmy award winning professional-grade editor with over 20 years of history in 
the film and broadcast industry. Having cut hundreds of films such as Pulp 
Fiction, The Departed, Centurion and Shutter Island, it includes a full feature 
set of editorial tools -- from advanced trimming and media management, to 
stereoscopic support and realtime effects including multiple secondary colour 
correctors. Lightworks has an advanced effects pipeline, utilizing the power of 
your GPU. And with support for up to 2K workflows with realtime effects, it is 
the most advanced editing application available."

This doesn't look that bad anymore. The question of license remains yet, of 
course -- but when they write about codecs:

"A lot of posts ask about why certain codecs don't work with the free 
Lightworks Beta. Most of the time, it's because the codecs concerned need to 
have a license fee paid to use them. We obviously can't supply an unlimited 
quantity of something that costs us money. We are looking at ways to integrate 
or invoke Open Source codecs - so if your codec isn't supported now, it may be 
in the near future."

They seem to have somewhat more "open source spirit" -- at least it doesn't 
seem anymore like they are going to make money by making people buy expensive 
add-ons for everything.

-Heikki


On Thu, 02 Dec 2010 23:49:17 +0100
Ichthyostega <[email protected]> wrote:

> IL'dar AKHmetgaleev schrieb:
> > На Wed, 01 Dec 2010 13:10:26 +0100
> > "Valentina Messeri" <[email protected]> записано:
> 
> > Lat's wait one more year. Perhaps EditShare just need more time to
> > replace some proprietary code. Codec support for example.
> > IMHO they win much more by GPLing this code then lose.
> 
> Perhaps, maybe. Why are we guessing at all, instead of reading a statement of
> EditShare, which clearly points out what the situation is and what to expect?
> 
> True OpenSource is a kind of social behaviour, and what we witness here
> is *not* social behaviour. Beyond that, well, we're left with guessing about
> reasons and possibilities. Personally I consider that a waste of time.
> 
>       Hermann V.
> 
> 
> 
> 
> 
> 
> _______________________________________________
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> [email protected]
> https://init.linpro.no/mailman/skolelinux.no/listinfo/cinelerra


Heikki Repo <[email protected]>

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