On 19/12/2007, Deepankar Sharma <[EMAIL PROTECTED]> wrote: > I did run across the special variable > *run-main-loop-after-display* - but it doesnt seem to take any effect. > setting this variable to nil still causes the quad in render-to-texture to > rotate - am i missing something ?
(let ((glut:*run-main-loop-after-display* nil)) (cl-glut-examples:gears)) This works for me. Can you try that? -- Luís Oliveira http://student.dei.uc.pt/~lmoliv/ _______________________________________________ cl-opengl-devel mailing list cl-opengl-devel@common-lisp.net http://common-lisp.net/cgi-bin/mailman/listinfo/cl-opengl-devel