I know this question seems to be asked quite frequently, but I was wondering
what is the status of the
bindings of GLUT.Framework on Mac OS X? I know that some time ago, there was
a branch named thomas
that I heard succeeded to use GLUT.Framework instead of freeglut. That
branch was supposed to be merged
in the main branch. I'm asking, because I tried to use GLUT.Framework, but
it seems that I there's many obstacles.
If I remember correctly, I'm not using an old version of cl-opengl. So, I
was wondering if there was a person working
on this. If there is such a person (or not), I would like to help getting
this working.
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