On Wed, Oct 30, 2013 at 3:47 PM, Caelan Burris <caelanbur...@gmail.com> wrote:
> IIRC, GLEW basically loads as many functions as possible from a static list
> of names, and provides an error thunk for any names it can't load. So the
> short version for GLEW is basically, "They don't".

As far as I know, GLEW generates its "static list of names" from the
specifications, so GLEW handles it pretty much exactly as much as
cl-opengl does (I think it uses the text of the specifications rather
than the data files cl-opengl uses, but should produce approximately
the same results).

Reply via email to