Hi Roman, On Mon, 2005-10-10 at 10:20 +0000, [EMAIL PROTECTED] wrote: > - Rectangle clip = oldClip.intersection(bounds); > - if (clip.isEmpty()) > + if (g.hitClip(bounds.x, bounds.y, bounds.width, bounds.height)) > continue;
Our default Graphics doesn't have this method implemented. Of course the simple implementation is just what you did here previously so we can add that to Graphics. Or do you have a real implementation of hitClip() already in your tree? Cheers, Mark
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