Hi,

Francis Kung wrote:
Hi,

Some recent Mauve testing has revealed that Sun's implementation treats
the ARGB type differently: the alpha component is stored as band #3 (so
likely RGAB), while we store alpha as band #4 (RGBA).  This is a rather
nit-pick ish detail, and I'm not sure if it's worth fixing... but it is
testable and could potentially cause a compatibility issue (getSample &
setSample, for example, allow you modify pixel data directly).

Thoughts?

Probably best to use the same order as Sun, unless it would affect performance in some way, for example if it would require extra conversions when passing pixel data to native code.

Tom

Reply via email to