I made a simple example-game for practice. Everything worked fine with global containers like heroes-container or pickups-container (refs). They were working in global agents. But now I need to run several game instances at the same time, so I need Game class with its own "global variables"
This is the class and definition: (defrecord Game [heroes-container pickups-container bullets-container movement-agent behavior-agent pickuping-agent bullets-agent finish-check-agent display-agent game-speed finished?]) (defn start-new-game [display?] (let [game (Game. (ref []) (ref []) (ref []) (agent nil) (agent nil) (agent nil) (agent nil) (agent nil) (agent nil) (if display? 1 5) (atom false))] ... continue in the next post... -- You received this message because you are subscribed to the Google Groups "Clojure" group. To post to this group, send email to clojure@googlegroups.com Note that posts from new members are moderated - please be patient with your first post. To unsubscribe from this group, send email to clojure+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/clojure?hl=en --- You received this message because you are subscribed to the Google Groups "Clojure" group. To unsubscribe from this group and stop receiving emails from it, send an email to clojure+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/d/optout.